Objective-C for Absolute Beginners - Gary Bennett, Brad Lees, Mitchell Fisher

Objective-C for Absolute Beginners (eBook)

iPhone, iPad and Mac Programming Made Easy
eBook Download: PDF
2016 | 3rd ed.
XXIII, 298 Seiten
Apress (Verlag)
978-1-4842-1904-1 (ISBN)
Systemvoraussetzungen
39,99 inkl. MwSt
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You have a great idea for an app, but how do you bring it to fruition? Objective-C is the universal language of iPhone, iPad, and Mac apps, and this book starts you on the path to mastering this language and its latest release, and also addresses how to mix Swift with Objective-C.

Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Third edition is the place to start.

What You Will Learn:

  • The fundamentals of computer programming: how to understand variables, design data structures, and work with file systems
  • The logic of object-oriented programming: how to use Classes, Objects, and Methods

Who This Book Is For:

Everyone! This book is for anyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary!



Gary Bennett is president of xcelMe.com. xcelMe teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.
Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple's developer toolsIf you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Third edition is the place to start.What You'll LearnUnderstand the fundamentals of computer programming: variables, design data structures, and work with file systemsExamine the logic of object-oriented programming: howto use classes, objects, and methodsInstall Xcode and write programs in Objective-CMake OS X applications and iOS apps that do cool stuff

Gary Bennett is president of xcelMe.com. xcelMe teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.

Erscheint lt. Verlag 29.11.2016
Zusatzinfo XXIII, 298 p. 255 illus., 223 illus. in color.
Verlagsort Berkeley
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Objektorientierung
Schlagworte Apple programming • Ios • iPad • iPhone • Objective-C • programming • Xcode
ISBN-10 1-4842-1904-X / 148421904X
ISBN-13 978-1-4842-1904-1 / 9781484219041
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