Interactive Object Oriented Programming in Java - Vaskaran Sarcar

Interactive Object Oriented Programming in Java

Learn and Test Your Skills

(Autor)

Buch | Softcover
211 Seiten
2016 | 1st ed.
Apress (Verlag)
978-1-4842-2543-1 (ISBN)
26,74 inkl. MwSt
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Interactive Object Oriented Programming in Java uniquely presents its material in a dialogue with the reader to encourage thinking and experimentation.

Later chapters cover further Java programming concepts, such as abstract classes, packages, and exception handling.
Discover object oriented programming with Java in this unique tutorial. This book uses Java and Eclipse to write and generate output for examples in topics such as classes, interfaces, overloading, and overriding. Interactive Object Oriented Programming in Java uniquely presents its material in a dialogue with the reader to encourage thinking and experimentation.



Later chapters cover further Java programming concepts, such as abstract classes, packages, and exception handling. At each stage you’ll be challenged by the author to help you absorb the information and become a proficient Java programmer. Additionally, each chapter contains simple assignments to encourage you and boost your confidence level. 


What You Will Learn

Become proficient in object oriented programming
Test your skills in the basics of Java
Develop as a Java programmer
Use the Eclipse IDE to write your code


Who This Book Is For
Software developers and software testers.

Vaskaran Sarcar (ME (Software Engineering), MCA, B Sc. (Math)) is a Senior Software Engineer and Team Lead at HP India PPS R&D Hub Bangalore. He is the author of the books-Java Design Patterns, Design Patterns in C#, Operating System: Computer Science Interview Series and C# Basics He has more than 10 years of teaching and Industry experience. He is also national Gate scholar(2005-2007). Reading and learning new things are his passion.

Chapter 1: Class.- Chapter 2: Interface.- Chapter 3: Overloading.- Chapter 4: Overriding.- Chapter 5: Abstract Classes.- Chapter 6: Interface.- Chapter 7: Package.- Chapter 8: Object Oriented Programming concepts revisited.- Chapter 9: Use of static keyword.- Chapter 10: Exceptions.- Chapter 11: An introduction to design patterns

Erscheinungsdatum
Zusatzinfo 119 Illustrations, color; 6 Illustrations, black and white; XXVIII, 211 p. 125 illus., 119 illus. in color.
Verlagsort Berkley
Sprache englisch
Maße 178 x 254 mm
Gewicht 4656 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Informatik Software Entwicklung Objektorientierung
Informatik Theorie / Studium Compilerbau
Schlagworte Abstract Classes • Exceptions • Interface • Java • JAVA (Programmiersprache) • Object Oriented Programming • Objektorientierte Programmierung • Overloading • overriding
ISBN-10 1-4842-2543-0 / 1484225430
ISBN-13 978-1-4842-2543-1 / 9781484225431
Zustand Neuware
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