Making Games
With JavaScript
Seiten
2016
|
1st ed.
Apress (Verlag)
978-1-4842-2492-2 (ISBN)
Apress (Verlag)
978-1-4842-2492-2 (ISBN)
Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They’re effortless to use and they work everywhere. If you’ve ever wanted to make a game, join author Christopher Pitt. You’ll start with nothing and build fun games, in no time at all.
What You'll Learn
Make a game using JavaScript
Master the game loop
Handle player input, collision detection, gravity, ladders, and stairs
Work with camera locking, mobs, and health
Manage game inventory
Handle mapping and more
Who This Book Is For
Those who are new to game development with some experience with JavaScript and web development.
What You'll Learn
Make a game using JavaScript
Master the game loop
Handle player input, collision detection, gravity, ladders, and stairs
Work with camera locking, mobs, and health
Manage game inventory
Handle mapping and more
Who This Book Is For
Those who are new to game development with some experience with JavaScript and web development.
Christopher Pitt is a developer and writer, working at SilverStripe. He usually works on application architecture, though sometimes you’ll find him building compilers or robots.
1. Introduction.- 2. The Game Loop.- 3. Player Input.- 4. Collision Detection.- 5. Gravity.- 6. Ladders.- 7. Stairs.- 8. Camera Locking.- 9. Projectiles.- 10. Mobs.- 11. Health.- 12. Checkpoints.- 13. Inventory.- 14. Maps.
Erscheinungsdatum | 22.12.2016 |
---|---|
Zusatzinfo | 12 Illustrations, color; XI, 82 p. 12 illus. in color. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Mathematik / Informatik ► Informatik ► Web / Internet | |
Informatik ► Weitere Themen ► Computerspiele | |
Schlagworte | Browser Games • Computerspiele (Programmierung/Entwicklung) • Game Development • JavaScript • JavaScript; Spezielle Anwendungsbereiche • platform game • web browsers |
ISBN-10 | 1-4842-2492-2 / 1484224922 |
ISBN-13 | 978-1-4842-2492-2 / 9781484224922 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
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