Computer Graphics: Mathematical First Steps - Patricia Egerton, William Hall

Computer Graphics: Mathematical First Steps

Buch | Softcover
344 Seiten
1998
Addison Wesley (Verlag)
978-0-13-599572-3 (ISBN)
112,25 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
Starting from the first principles of computer graphics, this work includes rotations, reflections, translations, perspective and projection, and the generation of lines, curves and surfaces. More advanced techniques are introduced to encourage further study.
Computer Graphics - First Mathematical Steps will help students to master basic Computer Graphics and the mathematical concepts which underlie this subject. They will be led to develop their own skills, and appreciate Computer Graphics techniques in both two and three dimensions. The presentation of the text is methodical, systematic and gently paced - everything translates into numbers and simple ideas. Sometimes students experience difficulty in understanding some of the mathematics in standard Computer Graphics books; this book can serve as a good introduction to more advanced texts. It starts from first principles and is sympathetically written for those with a limited mathematical background.

Computer Graphics - First Mathematical Steps is suitable for supporting undergraduate programmes in Computers and also the newer areas of Computer Graphics and Visualization. It is appropriate for post-graduate conversion courses which develop expertise in Computer Graphics and CAD. It can also be used for enrichment topics for high-flying pre-college students, and for refresher/enhancement courses for computer graphics technicians.

I -POINTS, LINES AND PLANAR CURVES: VECTOR ALGEBRA  1. Shapes Inside a Computer  2. Points in a Plane: Position Vectors  3. Angles Between Lines; Introducing the Third Dimension: Scalar Products  4. Finding Normals to Planes: Vector Products  5. Following a Line: Parameters  6. Lines in Space: Vector Equations  7. Lines and Common Curves: Parametric and Cartesian Forms  II - TRANSFORMATIONS: MATRIX ALGEBRA  8. Tools for Transformations: Matrices  9. Moving In a Plane (I): Scaling, Reflection and Rotation  10. Moving in a Plane (II): Combining Transformations; Translations  11. Sizing Things Up; Homogeneous Vectors  12. Useful Manoeuvers: 'Non-Standard' Rotations and Reflections, and the Viewing Transformations  13. Into the Third Dimension: Moving Along Rays, Points at Infinity, and Three-Dimensional Transformations  14. Points of View: Single Point Perspective, and Projection  15. A Greater Sense of Perspective: Two Point and Three Point Perspective  III  SPACE, CURVES AND SURFACES: DIFFERENTIATION  16. Slopes of Lines and Planar Curves: Gradient Functions  17. Slopes of Space Curves: Tangents and Normals  18. Curve Fitting: Interpolation and Shape Functions  19. Planes and Surfaces: Biparametric Forms, Sweeps and Revolutions  20. Wire Frame Surfaces, Surface Tangents and Normals: Partial Differentiation  21. Piecewise Surfaces: Quadrilateral Patches  22. Computer Graphics: Next Steps  Books for Further Reading  Appendices

Erscheint lt. Verlag 26.2.1998
Verlagsort Boston
Sprache englisch
Maße 172 x 235 mm
Gewicht 580 g
Themenwelt Informatik Weitere Themen CAD-Programme
ISBN-10 0-13-599572-8 / 0135995728
ISBN-13 978-0-13-599572-3 / 9780135995723
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Band 1: Produktion

von Thomas Bauernhansl

Buch | Hardcover (2024)
Springer Vieweg (Verlag)
99,99
Einführung in die Geometrische Produktspezifikation

von Daniel Brabec; Ludwig Reißler; Andreas Stenzel

Buch | Softcover (2023)
Europa-Lehrmittel (Verlag)
20,70