Python. An Introduction to Programming - James R. Parker

Python. An Introduction to Programming

(Autor)

Buch | Softcover
600 Seiten
2016
Mercury Learning & Information (Verlag)
978-1-944534-65-3 (ISBN)
73,50 inkl. MwSt
An introduction to programming concepts that uses Python 3 as the target language. The book follows a practical just-in-time presentation - material is given to the student when it is needed. Many examples are based on games, because Python has become the language of choice for basic game development.

Parker James R. : James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).

1 – Computers and Programming.
2 – FOR Loops and While Loops: Repetition.
3 – Sequences: Strings, Tuples, and Lists.
4 – Functions and Parameters.
5 -Files: Input and Output.
6 – Classes.
7 – Graphics.
8 – Manipulating Data: Dictionaries, Formatted and Binary Files, Standard File Types.
9– Multimedia: Interaction, Sound, Video.
10 – Basic Algorithms for Computer Science.
11 – Programming for the Sciences.
12 – How to Write Good Programs.
13 – Communicating with the Outside World.

Erscheinungsdatum
Sprache englisch
Gewicht 1170 g
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Mathematik / Informatik Informatik Web / Internet
Informatik Weitere Themen Computerspiele
ISBN-10 1-944534-65-2 / 1944534652
ISBN-13 978-1-944534-65-3 / 9781944534653
Zustand Neuware
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