Interactive Stories and Video Game Art
Productivity Press (Verlag)
978-1-4987-8150-3 (ISBN)
Key Features:
The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games
Accessible to industry professionals as well as non-developers
Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art
The definitive framework for designing interactive stories
CHRIS SOLARSKI is an artist-game designer and author of the seminal book, Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Game Design (Watson-Guptill 2012), which has been translated into Japanese and Korean. Chris’ professional background—which mixes game art development at Sony Computer Entertainment and fine art figurative painting—has led him to lecture on emotions and storytelling in video games at international events including the Smithsonian Museum's landmark The Art of Video Games exhibition, SXSW, Game Developers Conference, and FMX. Chris’ personal projects at Solarski Studio continue to explore the intersections between video games, classical art and film to develop new forms of player interaction and emotionally-rich experiences in games.
Chapter 1 Character Shapes and Poses
Chapter 2 Character Animations
Chapter 3 Environment Shapes
Chapter 4 Pathways
Chapter 5 Framing
Chapter 6 Player Gestures
Chapter 7 Transitions in Games
Chapter 8 Transitions With Cutscenes
Chapter 9 Reiteration of Context
Chapter 10 Transition Hazards
Chapter 11 Transitions Without Cutscenes
Chapter 12 Transitions in Open World Games.
Erscheinungsdatum | 25.05.2016 |
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Zusatzinfo | 189 Illustrations, color |
Verlagsort | Portland |
Sprache | englisch |
Maße | 156 x 234 mm |
Gewicht | 380 g |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-4987-8150-0 / 1498781500 |
ISBN-13 | 978-1-4987-8150-3 / 9781498781503 |
Zustand | Neuware |
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