Learning and Collaboration Technologies -

Learning and Collaboration Technologies

Second International Conference, LCT 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings
Buch | Softcover
XIX, 739 Seiten
2015 | 2015
Springer International Publishing (Verlag)
978-3-319-20608-0 (ISBN)
53,49 inkl. MwSt
The LNCS volume 9192 constitutes the refereed proceedings of the Second International Conference on Learning and Collaboration Technologies, LCT 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address addressing the following major topics: technology-enhanced learning, adaptive and personalised learning and assessment, virtual worlds and virtual agents for learning, collaboration and Learning Serious Games and ICT in education.

Technology-enhanced Learning.- Adaptive and Personalised Learning and Assessment.-Virtual Worlds and Virtual Agents for Learning.- Collaboration and Learning.- Serious Games.- ICT in Education.

Erscheint lt. Verlag 1.7.2015
Reihe/Serie Information Systems and Applications, incl. Internet/Web, and HCI
Lecture Notes in Computer Science
Zusatzinfo XIX, 739 p. 267 illus.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Schlagworte augmented learning environments • augmented reality • Blended Learning • Cave • Computer supported cooperative work • Education • educational environments • E-Learning • HCI • human centered computing • Human Computer Interaction • Knowledge Discovery • mixed reality • Mobile Learning • personalization • Recommender Systems • seniors/elderly • Serious Games • Social Media • ubiquitous and mobile devices • user models • Virtual Environments • Virtual Reality
ISBN-10 3-319-20608-7 / 3319206087
ISBN-13 978-3-319-20608-0 / 9783319206080
Zustand Neuware
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