Design for Motion - Austin Shaw

Design for Motion

Fundamentals and Techniques of Motion Design

(Autor)

Buch | Softcover
334 Seiten
2015
Routledge (Verlag)
978-1-138-81209-3 (ISBN)
53,60 inkl. MwSt
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Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects.





Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including:




Illustration techniques




Typography







Compositing







Cinematography







Incorporating 3D elements







Matte painting







Concept development, and much more





Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work.





Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.

Austin Shaw is a full-time Professor of motion media design at the Savannah College of Art and Design. He has also taught at the School of Visual Arts in New York City. For the past 12 years, Austin has worked as a motion designer for clients including Target, Ferrari, Fedex, McGraw Hill, Ralph Lauren, and VH1, and as a Creative Director, Designer, and Animator for companies such as Superfad, Digital Kitchen, Brand New School, and Curious Pictures.

**Table of Contents**











Foreword by Justin Cone














Preface














Introduction:









Motion Design









Motion & Graphic







Art & Design







Graphic to Motion







Contrast Creates Tension







Varying Compositions







Design-Driven Production







Types of Projects







What is Design for Motion?







The Purpose of This Book


















Chapter 1: Design for Motion









Beautiful Motion Begins with Beautiful Design







Building on Traditions







A Brief History of Style Frames







Other Disciplines
















Chapter 2: Style Frames









What is a Style Frame?







Visual Patterns o Stylistic Guides o Concept is King







Design Like a Champ







Enjoy the Process







Author’s Reflection – Style Frames







A Moment in Time
















Chapter 3: Design Boards









What is a Design Board?















The Importance of Style Frames & Design Boards







Promise to the Client







Insurance Policy







Using Design Boards







Guiding Productions







Author’s Reflection - Design Boards







Unified Visual Aesthetic







Storytelling







Finishing Touches







Professional Perspectives – Erin Sarofsky
















Chapter 4: Presentations & Pitches o Process Books & Pitch Books o Process Books









Pitch Books







How to Make Process & Pitch Books







Professional Perspectives – Lauren Hartstone
















Chapter 5: Developing Concepts









Creative Briefs









What is a Creative Brief?







Types of Creative Briefs







The Form of a Creative Brief







The Needs of a Creative Brief







How to Use a Creative Brief









Professional Perspectives – Carlo Vega









Good Ideas are Hard Work









Concept Development









What is Concept Development?







Questions & Answers







Development









Professional Perspectives – Karin Fong
















Chapter 6: Process-to-Outcome













Process-to-Outcome







Author’s Reflection – Process-to-Outcome







Process







Outcome







Value of Process-to-Outcome







Be Comfortable with Ambiguity







Know Where You Are















Professional Perspectives – Lindsay Daniels
















Chapter 7: The Inner-Eye









The Internal Editor







 










Free Writing









What is Free Writing?







Looking Inward







Stream of Consciousness







Free Writing & the Internal Editor







How to Free Write







Be Brave







Making Discoveries







Free Writing is Personal & Private




















Word Lists









What are Word Lists?







Words are Powerful







Spectrums of Meaning







How to Make a Word List




















Mind Maps









What are Mind Maps?







Internal to External







Making Connections







Using Contrast & Tension







How to Make a Mind Map




















DOs & DON’Ts List









What is a DOs & DON’Ts List?







Creative Borders







In Relation to Process-to-Outcome




















The Initial Shape of a Concept









Initial Shape of a Concept







Be Engaged in the Process







Tipping Points


















Chapter 8: The Outer-Eye
















Mood Boards









What are Mood Boards?







Internal and External







Efficiency







How to Make a Mood Board









Author’s Reflection – Mood Boards







Professional Perspectives – Alan Williams







Written Treatments









What are Written Treatments?







Writing for Development



















Narrative Structure







The Shape of Stories







Scripts







Using Written Treatments & Scripts

















Professional Perspectives – Patrick Clair







 








Chapter 9: Image-Making
















Image-making and Design for Motion









Composition









Hierarchy of Visual Importance







Positive Space & Negative Space







Symmetry & Asymmetry







Motion







Methods & Formulas







Sea Glass











Professional Perspectives – Kylie Matulick







Value









The Range of Intensity from Light to Dark







Value & Color







Why Value Matters







Mastering Value







Value & Line







Value in Nature









Contrast for Image-Making







Color







Depth









Spatial Planes







Depth of Field









Perspective









Atmospheric Perspective







Color Perspective









Professional Perspectives – Danny Yount
















Chapter 10: Cinematic Conventions, Thumbnail Sketches, & Hand-drawn Storyboards









Cinematic Conventions









Basic Shots and Camera Angles for Cinematography




















Cinematic Elements of Design Boards


















Thumbnail Sketches









Approach & Practice







Thumbnails for Style Frames



















Practicing Cinematic Conventions

















Hand-drawn Storyboards









Working with Storyboards







Storytelling and Continuity







Storyboard Usage









Professional Perspectives – Robert Rugan
















Chapter 11: Creative Briefs – Fundamentals









Concept Development Exercise









Part 1







Part 2









Professional Perspectives – Chace Hartman
















Chapter 12: Design Essentials









Designer’s Toolkit









Finding & Making Assets







Prepping Assets







Mark-Making Tools







Sketchbooks







Computers







Digital Backups







Cameras







Wacoms & Cintiqs







Scanners







Digital Library







Alternative Tools









Professional Perspectives – Will Hyde
















Chapter 13: The Art of Compositing









Compositing









Concrete Compositing







Abstract Compositing







Core Principles & Skills of Compositing









Mattes







Feathering







Duplication







Basic Transformations







Retouching







Color Correction & Color Grading







Hue, Saturation, & Value







Blending











Creative Brief – Compositing Exercises









Concrete Composite







Abstract Composite











Chapter 14: 3D Software for Design













Using 3D Software for Design







Modeling







Materials







Lighting







3-Point Light Setup







Cameras in 3D







Rendering







Multi-Pass Rendering







Compositing 3D
















Chapter 15: Matte Painting













Analog to Digital







Matte Painting for Motion Design







Sketching







Under Painting







Asset Creation & Modification







Compositing Assets







Perspective







Lighting







Color Correction for Matte Painting







Texture







Working with 3D















Creative Brief – Matte Painting









Process









Professional Perspectives – Greg Herman







 


 








Chapter 16: Stylistic Creative Briefs for Portfolio Development









Style









What is Style?







Clearly Defined







Range of Visual Styles




















Using the Exercises









Aspect Ratio & Size







Alternative Aspect Ratios







Number of Style Frames for Design Boards







Schedule & Deadlines







Process-to-Outcome







Keywords to Kick-Off Creative Briefs







Deliverables


















Chapter 17: Type-Driven Design Board













History & Culture















The Basics







Anatomy of Type







Casting Type







Integrating Typography







Type Treatments







Creative Brief















Professional Perspectives – Beat Baudenbacher
















Chapter 18: Tactile Design Board













Analog & Digital







Texture







Materials







Tactile Design in Motion







Creative Brief















Professional Perspectives – Lucas Zanotto
















Chapter 19: Modern Design Board













Simplicity & Reduction







Naïve Sensibilities







Vector Artwork







Creative Brief















Professional Perspectives – Bran Dougherty Johnson
















Chapter 20: Character-Driven Design Board













Exaggeration of Essential Qualities







The Process of Character Design







Translating Character Design into Motion







Creative Brief















Professional Perspectives – Daniel Oeffinger
















Chapter 21: Information-Graphic / Data Visualization Design Board













Information-Graphics & Visual Hierarchy







Visual Language







Visual Metaphors







Cinema-Graphic







Aesthetic







Usage







Creative Brief















Professional Perspectives – Bradley (GMUNK) Munkowitz
















Chapter 22: Illustrative Design Board













Analog & Digital







Various Styles







Creative Brief















Professional Perspectives – Matt Smithson







 








Chapter 23: Finding Inspiration









Life Mood Board - Creative Brief









Author’s Story









Professional Perspectives – Gentleman Scholar
















Chapter 24: Looking Forward








 

Erscheint lt. Verlag 8.12.2015
Zusatzinfo 202 Illustrations, color
Verlagsort London
Sprache englisch
Gewicht 1293 g
Themenwelt Kunst / Musik / Theater Film / TV
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-138-81209-9 / 1138812099
ISBN-13 978-1-138-81209-3 / 9781138812093
Zustand Neuware
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