How Designers Think -  Bryan Lawson

How Designers Think (eBook)

The Design Process Demystified

(Autor)

eBook Download: PDF
2014 | 2. Auflage
252 Seiten
Elsevier Science (Verlag)
978-1-4831-4211-1 (ISBN)
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54,95 inkl. MwSt
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How Designers Think: The Designing Process Demystified, Second Edition provides a comprehensive discussion of the psychology of the design process. The book is comprised of 15 chapters that are organized into three parts. The text first discusses the fundamentals of the concept of designer, designing, and design. The second part deals with design problems, including its components, model, and solutions. The last part covers the cognitive aspect of designing; the coverage of this part includes the philosophes, strategies, and tactics of design. The book will be of great interest to both students and instructors of architecture, planning, and industrial and interior design.

Bryan Lawson is a Professor of Architecture at the University of Sheffield. He is however both an architect and a psychologist, which has enabled him to study the nature of the design process.
How Designers Think: The Designing Process Demystified, Second Edition provides a comprehensive discussion of the psychology of the design process. The book is comprised of 15 chapters that are organized into three parts. The text first discusses the fundamentals of the concept of designer, designing, and design. The second part deals with design problems, including its components, model, and solutions. The last part covers the cognitive aspect of designing; the coverage of this part includes the philosophes, strategies, and tactics of design. The book will be of great interest to both students and instructors of architecture, planning, and industrial and interior design.

Front Cover 
1 
How Designers Think 4
Copyright Page 5
Table of Contents 6
Author's preface to the second edition 7
Chapter 1. Introduction 10
Design education 10
Design technologies 12
What does design involve ? 13
Design as a skill 15
PART ONE: WHAT IS DESIGN? 18
Chapter 2. The changing role of the designer in society 19
Vernacular or craft design 19
The professionalisation of design 23
The traditional design process 26
Future roles of the designer 29
Chapter 3. Descriptions of the design process 31
Do we need a definition of design ? 31
Some maps of the design process 33
Do we really need to use a map ? 38
PART TWO: PROBLEMS AND SOLUTIONS 46
Chapter 4. The components of design problems 47
Above and below the problem 47
The structure of design problems 52
Chapter 5 Measurement, criteria and judgement in design 57
Measurement 57
Value judgement and criteria 61
Chapter 6. A model of design problems 72
The generators of design problems 72
The domain of design constraints 80
The function of design constraints 85
The use of the model 89
Chapter 7. Problems and solutions 91
Now and when 91
Design problems 97
Design solutions 98
The Design process 99
PART THREE: DESIGN THINKING 104
Chapter 8. Types and Styles of thinking 105
Theories of thinking 105
Types of thinking 110
Productive thinking and design 113
Chapter 9. Creative thinking 117
Experience and creativity 121
Intelligence and creativity 123
Creativity and design 127
Chapter 10. Design philosophies 130
Chapter 11. Design strategies 142
Chapter 12. Design tactics and traps 163
The category trap 167
The puzzle trap 170
The number trap 176
The icon trap 179
The image trap 182
Chapter 13. Designing with others 187
Design as a natural activity 188
Design games 190
Group dynamics 198
Group norms 199
Chapter 14. Designing with computers 204
Why use computers in design at all? 204
An historical perspective 206
Computers as machines 207
The information revolution 209
The computer in the design office 211
Early attempts at solution generation 213
Early solution evaluation ideas 219
Adhoc or integrated systems? 221
Computer models 224
The problem of the interface 225
The metaphor of the interface 228
Designer and computer 230
Chapter 15. Where next? 233
BIBLIOGRAPHY 237
Index 248

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