Beginning RPG Maker VX Ace - Darrin Perez

Beginning RPG Maker VX Ace

(Autor)

Buch | Softcover
356 Seiten
2014 | 2014 ed.
Apress (Verlag)
978-1-4842-0785-7 (ISBN)
32,05 inkl. MwSt
zur Neuauflage
  • Titel erscheint in neuer Auflage
  • Artikel merken
Zu diesem Artikel existiert eine Nachauflage
Beginning RPG Maker VX Ace takes you through the process of using the RPG Maker VX Ace game development engine to create your very own role playing game. The book has been designed with the complete beginner in mind who has little to no experience with the engine. Tutorials and exercises will take you from installing the software to putting the final touches upon your first project. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker VX Ace is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker VX Ace equips you with the knowledge you need to use Enterbrain's newest role playing game development engine. * Takes you from the start of a project to the completion of a small game. * Provides a step-by-step process that will walk you through each stage of the creation process.* Gives many helpful tips and tricks you can apply to your future endeavors with the engine.

Darrin Perez (1988-) was born in Alexandria, Virginia and currently resides in Puerto Rico. His debut fantasy novel, Whispers of Dawn, was written as a self-imposed challenge in the spirit of NaNoWriMo (National November Writing Month). He has also written many video game related articles over at Hubpages and published an ebook concerning RPG Maker VX Ace (a video game development engine) as well. His newest non-fiction book, Beginning RPG Maker VX Ace, is a robust expansion of that ebook and is published by Apress.

Part I: Creating a Solid Foundation Chapter 1: Starting Out With RPG Maker VX Ace Chapter 2: Switches and Variables Chapter 3: Of Friends and Foes Chapter 4: Fleshing Out Your World Chapter 5: Your First Dungeon Part II: Increasing the Complexity Chapter 6: Your Second Dungeon Chapter 7: Arenas and Other Minigames Chapter 8: Sidequests Chapter 9: All About Common Events Chapter 10: Treasure Hunting and Other Hidden Things Part III: The Finishing Touches Chapter 11: Puzzles Chapter 12: Final Preparations Chapter 13: The Final Dungeon Chapter 14: Basic Scripting Exercises in RPG Maker VX Ace Chapter 15: More Tips and Tricks for RPG Maker VX Ace

Zusatzinfo 160 black & white illustrations, biography
Verlagsort Berlin
Sprache englisch
Maße 178 x 254 mm
Gewicht 635 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Grafik / Design
Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Computerspiele
Schlagworte Computerspiele (Programmierung/Entwicklung) • RPG
ISBN-10 1-4842-0785-8 / 1484207858
ISBN-13 978-1-4842-0785-7 / 9781484207857
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
2D- und 3D-Spiele entwickeln

von Thomas Theis

Buch | Softcover (2023)
Rheinwerk (Verlag)
29,90