Designing and Developing for Google Glass - Jason Salas, Allen Firstenberg

Designing and Developing for Google Glass

Thinking Differently for a New Platform
Buch | Softcover
404 Seiten
2015
O'Reilly Media (Verlag)
978-1-4919-4645-9 (ISBN)
44,85 inkl. MwSt
Creating apps for Google Glass is more involved than simply learning how to navigate its hardware, APIs, and SDK. You also need the right mindset. While this practical book delivers the information and techniques you need to build and deploy Glass applications, it also helps you to think for Glass by showing you how the platform works in, and affects, its environment.

In three parts—Discover, Design, and Develop—Glass pioneers guide you through the Glass ecosystem and demonstrate what this wearable computer means for users, developers, and society as a whole. You’ll learn how to create rich functionality for a consumer technology that’s radically different than anything currently available.
  • Learn the Five Noble Truths of great Glassware design
  • Understand the Glass ecosystem and learn why it’s different
  • Sidestep Glass’s societal concerns in your projects
  • Learn how Glass adapts to the user’s world, rather than the other way around
  • Avoid poor design by identifying Glassware antipatterns
  • Build cloud services with the Google Mirror API
  • Use the Glass Development Kit to develop client applications
  • Submit your project for review in the MyGlass directory

Allen Firstenberg is a Senior Project Engineer at http://spiders.com/ where he has been instrumental in creating websites and mobile apps for companies and organizations from the American Booksellers Association to the National Science Foundation. By night he dons his super-coder cloak and creates tools, software, and tutorials to help people share their stories and improve their digital lives.

Jason Salas is a software developer, marketer, broadcaster, sportswriter and filmmaker, Jason enjoys perpetual summer living on the island of Guam. He fell in love with the Web the moment he first got online in 1994, seeing it as the world’s biggest toy, and began helping people embrace the Internet before shifting his focus to content development and ultimately to designing data-driven systems. In the last few years he’s been concentrating on Google Glass, Hangout extensions, HTML5 games, and Chromecast apps. Since 1999 he’s worked at http://kuam.com, where he runs the company’s R&D group. Jason was twice named a Microsoft MVP for his involvement with the ASP.NET community, is a four-time winner of the Edward R. Murrow Award for cutting-edge web development in the news industry, and is constantly interacting in Google+ Communities for Glass users and developers. He’s served as technical editor for a book on Microsoft Hailstorm, has written for .NET Magazine, MSDN and Wrox, and authored an e-book about the trials and tribulations of a semi-pro football league. He holds a bachelor’s degree in marketing from the University of Guam and an MBA with emphasis in technology management from the University of Phoenix. He’s also an adjunct professor of MIS and business at the University of Guam and a member of the Football Writers Association of America. He wants to make good on his public promise to be the first man on the planet to do three distinct things with Glass: host a Hangout On Air from Epcot Center, call play-by-play for a game while broadcasting his POV video to give viewers a behind-the-scenes look at a live sports production, and direct a stage version of Hamlet with all actors performing the tragedy of the troubled Prince of Denmark through their own first-person perspectives.

Erscheint lt. Verlag 27.1.2015
Zusatzinfo black & white illustrations
Verlagsort Sebastopol
Sprache englisch
Maße 187 x 232 mm
Gewicht 682 g
Einbandart Paperback
Themenwelt Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Weitere Themen Hardware
Informatik Weitere Themen Smartphones / Tablets
Schlagworte Google Glass
ISBN-10 1-4919-4645-8 / 1491946458
ISBN-13 978-1-4919-4645-9 / 9781491946459
Zustand Neuware
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