3D Modeling and Printing with Tinkercad - James Floyd Kelly

3D Modeling and Printing with Tinkercad

Create and Print Your Own 3D Models
Buch | Softcover
304 Seiten
2014
Que Corporation,U.S. (Verlag)
978-0-7897-5490-5 (ISBN)
30,95 inkl. MwSt
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The First Complete Guide to Tinkercad: 3D Modeling That’s Powerful, Friendly, & Free!

Want to master 3D modeling and printing? Tinkercad is the perfect software for you: It’s friendly, web-based, and free. Even better, you don’t have to rely on Tinkercad’s technical documentation to use it. This easy, full-color guide is packed with photos and projects that bring 3D modeling to life!

No 3D or CAD experience? No problem: Best-selling author James Floyd Kelly teaches you step-by-step through simple examples and hands-on activities.

You’ll learn all the concepts and techniques you need...build your skills, comfort, and confidence...and create exciting projects that show off Tinkercad’s full power. Learning 3D with your kids? You’ll even find projects you can work on together!



Quickly master the basic 3D concepts you need to understand
Navigate Tinkercad’s Dashboard and tool set
Create your first 3D model and control its properties
Save time by incorporating publicly available elements
Import hand sketches or SVG graphics into your models
Use the Shape Generator to create custom shapes
Add raised text and other embellishments
Assemble multiple pieces into a more sophisticated model
Make realistic prototypes
Output molds for creating items from soft materials
Transform models into STL files for printing
Get great results from an online 3D printing service
Move your 3D objects into the Minecraft virtual world
Find answers to your most important Tinkercad questions
Discover tools for tasks Tinkercad can’t handle
Learn from others! Explore projects at Thingiverse and the Gallery

James Floyd Kelly is a writer from Atlanta, Georgia. He has degrees in industrial engineering and English and has written technology books on a number of subjects, including CNC machines, 3D printing, open software, LEGO robotics, and electronics.

Introduction   1
Chapter 1: 3D Modeling Is Cool!   5
What Is 3D Modeling?   5
Where Have You Seen 3D Modeling?   11
Why Is 3D Modeling Useful?   13
What Can You Do with 3D Modeling?   14
Chapter 2: 3D Modeling Basics   17
What Are Axes?   17
What Is a Plane?   22
Understanding Rotation   25
Chapter 3: Say Hello to Tinkercad   29
Finding and Opening Tinkercad   30
Navigating Tinkercad   35
Changing a 3D Model’s Properties   40
Looking at Lessons   43
Chapter 4: Learn Some Modeling Basics   45
The Launchpad   45
The Rocket’s Main Body   53
The Rocket’s Fins   57
Chapter 5: Putting Together a Model   69
Assembling the Launchpad   70
Assembling the Rocket   86
Chapter 6: A Tinkercad Special Project   101
Brainstorming Ideas   102
Creating the Basic Tag Shape   104
Adding Embellishments   119
Adding Raised Text   122
Suggestions for Improvements   126
Chapter 7: Another Tinkercad Special Project   129
Developing an Idea   130
Creating a Mold for the Object   138
Creating the Elements for the Mold   143
Finishing Up the Mold-Making Project   147
Chapter 8: Printing Your 3D Models   155
What Is a 3D Printer?   156
Creating an STL File   161
Melting That Plastic   165
Moving the Nozzle   167
Using Software to Control a 3D Printer   171
Summary of 3D Printing   175
Chapter 9: More Useful Tricks with Tinkercad   177
Using the Mirror Feature   177
Importing Your Own Sketch   187
Experimenting with the Shape Generators Tool   194
Where to Next?   197
Chapter 10: Where Can You Find Existing Models?   199
Welcome to Thingiverse   199
Additional 3D Model Sources   209
Chapter 11: Expanding Tinkercad’s Usefulness   211
Finding a 3D Printing Service   212
Taking Your Object into Minecraft   217
Chapter 12: Special App for Turning Real-World Objects into 3D Models   225
Converting Real Objects to Digital Models   225
Improving Your 3D Modeling Skills   241
Appendix A: More Free CAD Applications to Explore   243
123D Design   243
SketchUp   244
FreeCAD   245
Appendix B: A Bonus Project   247
The Pinewood Derby   247
Creating Digital Body Shapes   250
“Carving” the Block   259
Appendix C: A Closer Look at 123D Design   267
123D Design Interface   267
The Main Toolbar   269
The Navigation Bar   276
What’s Left?   283
Index   285

Sprache englisch
Maße 179 x 231 mm
Gewicht 406 g
Themenwelt Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Informatik Weitere Themen CAD-Programme
ISBN-10 0-7897-5490-8 / 0789754908
ISBN-13 978-0-7897-5490-5 / 9780789754905
Zustand Neuware
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