3-D Human Modeling and Animation - Peter Ratner

3-D Human Modeling and Animation

(Autor)

Buch | Softcover
336 Seiten
2003 | 2nd Revised edition
John Wiley & Sons Inc (Verlag)
978-0-471-21548-6 (ISBN)
51,25 inkl. MwSt
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Addressing developments in modeling the human figure, this book is suitable for experienced as well as novice designers.
All the tools and know-how to create digital characters that can move, express emotions, and talk 3-D Human Modeling and Animation demonstrates how you can use your artistic skills in figure drawing, painting, and sculpture to create animated human figures using the latest computer technology. This easy-to-follow book guides you through all the necessary steps to create and animate digital humans. Students and professional 3-D artists will find this book to be an invaluable resource. This Second Edition combines detailed, practical information about creating and animating 3-D human models. More than 400 images, interactive files, and exciting animations included on the CD-ROM detail the modeling and animation processes for both male and female figures. Chapter objectives and exercises are tied to the CD-ROM, which also provides color example images, sample models, modeling templates, textures, lesson plans, and relevant animation movies that allow you to start modeling and animating right away!

PETER RATNER is a professor of 3-D computer animation in the School of Art and Art History at James Madison University. He is the founder of the computer animation program at the university and started the first animation concentration in the state of Virginia. Besides teaching and writing books, he has exhibited his oil paintings, animations, and computer graphics in numerous national and international juried exhibitions.

Preface.About the CD-ROMChapter 1: Beginning Modeling Techniques.Chapter 2: Intermediate Modeling Techniques.Chapter 3: Anatomy of the Human Figure.Chapter 4: Advanced Modeling Techniques, Part 1.Chapter 5: Advanced Modeling Techniques, Part 2.Chapter 6: Advanced Modeling Techniques, Part 3.Chapter 7: Advanced Modeling Techniques, Part 4.Chapter 8: Advanced Modeling Techniques, Part 5.Chapter 9: Setting Up the Human Model for Animation.Chapter 10: Surfacing and Lighting Details.Chapter 11: Fundamentals of Human Animation.Chapter 12: Human Animation Principles.Lesson Plans.Bibliography.Index.About the Author.

Erscheint lt. Verlag 20.5.2003
Zusatzinfo bibliography
Verlagsort New York
Sprache englisch
Maße 194 x 235 mm
Gewicht 737 g
Einbandart Paperback
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 0-471-21548-1 / 0471215481
ISBN-13 978-0-471-21548-6 / 9780471215486
Zustand Neuware
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