iOS for Game Programmers - Allen Sherrod

iOS for Game Programmers

(Autor)

Buch | Softcover
300 Seiten
2015
Mercury Learning & Information (Verlag)
978-1-938549-87-8 (ISBN)
50,95 inkl. MwSt
No detailed description available for "iOS for Game Programmers".
This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. It includes a companion disc with source code, images, and project files. By the end of the book, the reader will have five apps that they've developed, along with the knowledge of making games for the iOS platform.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

Features:


Builds five game projects including a matching game, a puzzle game, a coloring book, game of pong, and a ""whack-a-mole"" game that will give the reader exposure to making games on the iOS platform
Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest versions for the iPhone and iPad .
Utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development
Includes a companion disc with source code, images, and project files.

Sherrod Allen : Allen Sherrod has written for Game Developer, Gamasutra.com, and contributed to the Game Programming Gems 6 book. Currently, he creates interactive mobile apps for the iPhone and iPad. Most recently, he served as the programmer for the Campbell Soup app, Finn & Friends Mysteries and the storybook app for Cloudy with a Chance of Meatballs.

1) Xcode
2) Elements of a Game
3) Objective-C Refresher
4) iOS Refresher
5) Memory Matching Game
6) Puzzle Game
7) Coloring Book
8) Sprite Kit
9) Whack-A-Mole
10) Simple Game of Pong
11) Conclusions
Appendix A. Answers to Odd-Numbered Exercises.
Appendix B. iOS 8 Overview.
Index.

Erscheint lt. Verlag 19.2.2015
Sprache englisch
Gewicht 590 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-938549-87-2 / 1938549872
ISBN-13 978-1-938549-87-8 / 9781938549878
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Apps programmieren für macOS, iOS, watchOS und tvOS

von Thomas Sillmann

Buch (2023)
Carl Hanser (Verlag)
59,99
Das umfassende Handbuch. Apps entwickeln für iOS, macOS und tvOS. …

von Michael Kofler

Buch | Hardcover (2019)
Rheinwerk (Verlag)
49,90
The Big Nerd Ranch Guide

von Matthew Mathias; Mikey Ward; John Gallagher

Buch | Softcover (2020)
Big Nerd Ranch Guides (Verlag)
48,75