Haptic Human-Computer Interaction
Springer Berlin (Verlag)
978-3-540-42356-0 (ISBN)
This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.
Teleoperator Controls.- Haptic feedback: a brief history from telepresence to virtual reality.- Haptic Interfaces for Blind People.- Design principles for tactile interaction.- The haptic perception of texture in virtual environments: an investigation with two devices.- Haptic display of mathematical functions for teaching mathematics to students with vision disabilities: design and proof of concept.- Haptic graphs for blind computer users.- Web-based touch display for accessible science education.- Collaborative Haptics.- Communicating with feeling.- Improved precision in mediated collaborative manipulation of objects by haptic force feedback.- Hand-shaped force interface for human-cooperative mobile robot.- Psychological Issues and Measurement.- Can the efficiency of a haptic display be increased by short-time practice in exploration?.- Implicit accuracy constraints in two-fingered grasps of virtual objects with haptic feedback.- Interaction of visual and haptic information in simulated environments: texture perception.- The effective combination of haptic and auditory textural information.- Cursor trajectory analysis.- What impact does the haptic-stereo integration have on depth perception in stereographic virtual environment? a preliminary study.- A shape recognition benchmark for evaluating usability of a haptic environment.- Applications of Haptics.- A horse ovary palpation simulator for veterinary training.- Tactile navigation display.- Tactile information presentation in the cockpit.- Scaleable SPIDAR: a haptic interface for human-scale virtual environments.- The sense of object-presence with projection-augmented models.- Virtual space computer games with a floor sensor control - human centred approach in the design process.- Sensing the fabric: to simulate sensation through sensory evaluation and in response to standard acceptable properties of specific materials when viewed as a digital image.
Erscheint lt. Verlag | 18.7.2001 |
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Reihe/Serie | Lecture Notes in Computer Science |
Zusatzinfo | XII, 220 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 345 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | Assistive Technology • collaborative computing • Computer Games • Haptic Devices • Haptic Hardware • Haptic Human-Computer Interaction • Haptic Interfaces • haptic Perception • Hardcover, Softcover / Informatik, EDV/Betriebssysteme, Benutzeroberflächen • Hardware • HC/Informatik, EDV/Betriebssysteme, Benutzeroberflächen • HC/Informatik, EDV/Informatik • Human-Computer Interaction (HCI) • Multimodal Interfaces • proving • Touch Display • User Interfaces • Virtual Reality |
ISBN-10 | 3-540-42356-7 / 3540423567 |
ISBN-13 | 978-3-540-42356-0 / 9783540423560 |
Zustand | Neuware |
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