Multiplayer Game Programming - Todd Barron, Andre LaMothe

Multiplayer Game Programming

Media-Kombination
816 Seiten
2002
Premier Press
978-0-7615-3298-9 (ISBN)
139,95 inkl. MwSt
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A technical guide that seeks to enable the reader to write a complete Internet ready video game. It reveals the techniques and secrets of online gaming technology, as well as the skills necessary to get involved in the video game industry.
The explosion of online games has taken over the market of interactive entertainment. More companies are announcing, or have already produced, broadband online enabled game units. This book will enable readers to jump on this bandwagon and write their own completely Internet-ready video games. It reveals techniques and secrets of online gaming technology, as well as teaches the skills necessary to get involved in the video game industry.

Todd Barron is a lead software engineer at Acxiom, a billion-dollar information company based in Little Rock, Arkansas. Previously Todd was a professional game developer and developed networking systems and created multiplayer games for the Megatouch arcade line at Merit Industries. In his spare time he operates Lost Logic, a vehicle for his PC game creations. He is currently working on a 3D multiplayer game engine for use in future titles.

Reihe/Serie Game Development S.
Zusatzinfo Illustrations
Sprache englisch
Maße 188 x 236 mm
Gewicht 1385 g
Themenwelt Informatik Weitere Themen Computerspiele
ISBN-10 0-7615-3298-6 / 0761532986
ISBN-13 978-0-7615-3298-9 / 9780761532989
Zustand Neuware
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