3D Structure from Images - SMILE 2000
Springer Berlin (Verlag)
978-3-540-41845-0 (ISBN)
Invited Presentation.- Pursuing Reality with Image-Based Modeling, Rendering, and Lighting.- Computations and Alghorithms.- Frame Decimation for Structure and Motion.- Stabilizing Image Mosaicing by Model Selection.- On Computing Metric Upgrades of Projective Reconstructions under the Rectangular Pixel Assumption.- A Progressive Scheme for Stereo Matching.- Panel Session on Computations and Algorithms.- Visual Scene Representations.- Rendering with Non-uniform Approximate Concentric Mosaics.- Volumetric Warping for Voxel Coloring on an Infinite Domain.- A Compact Model for Viewpoint Dependent Texture Synthesis.- Augmented Reality Using Uncalibrated Video Sequences.- Panel Session on Visual Scene Representation.- Extended Environments.- Geometry and Texture from Thousands of Images.- VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments.- Eyes from Eyes.- Sequential Localisation and Map-Building in Computer Vision and Robotics.- Panel Session on Extended Environments.
Erscheint lt. Verlag | 14.3.2001 |
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Reihe/Serie | Lecture Notes in Computer Science |
Zusatzinfo | X, 250 p. 396 illus., 37 illus. in color. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 233 mm |
Gewicht | 445 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Schlagworte | 3D • augmented reality • computer vision • Hardcover, Softcover / Informatik, EDV/Informatik • HC/Informatik, EDV/Anwendungs-Software • HC/Informatik, EDV/Informatik • Rendering • robot • Robotics • Stereo • Textur • texture synthesis |
ISBN-10 | 3-540-41845-8 / 3540418458 |
ISBN-13 | 978-3-540-41845-0 / 9783540418450 |
Zustand | Neuware |
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