Foundation iPhone App Development (eBook)

Build An iPhone App in 5 Days with iOS 6 SDK

(Autor)

eBook Download: PDF
2012 | 1st ed.
XVII, 468 Seiten
Apress (Verlag)
978-1-4302-4375-5 (ISBN)

Lese- und Medienproben

Foundation iPhone App Development -  Nick Kuh
Systemvoraussetzungen
39,99 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen
Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days.  

During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You'll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it's you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app.

In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews.

 

The 5-day learning process is divided into the following key stages:

  • Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You'll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you'll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C.
  • Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app.
  • Day 3 begins with table views and data population. By the end of the third day you'll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app.
  • By Day 4 you'll be learning how to communicate with Facebook using Apple's new Social framework introduced in iOS 6.
  • Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you'll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace.

From start to finish, this book inherits Nick's tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you'll come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, you'll gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too. 



Nick Kuh is a Freelance iPhone, iPad, iOS Developer and Consultant based in Brighton, UK with over 12 years experience developing commercial software. Nick has been developing native iOS Apps since the iPhone first launched. His indepth understanding of the iOS Platform is backed up by an extensive portfolio which includes: architecting and leading large commercial projects, popular personal projects like Tap to Chat (with over a million downloads in it's first year) and great award-winning Apps recognised and featured by Apple (including an App of the Week award for Portfolio to Go).


Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You ll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it s you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You ll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you ll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day you ll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 you ll be learning how to communicate withFacebook using Apple s new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you ll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nick s tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you ll come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, you ll gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too.

Nick Kuh is a Freelance iPhone, iPad, iOS Developer and Consultant based in Brighton, UK with over 12 years experience developing commercial software. Nick has been developing native iOS Apps since the iPhone first launched. His indepth understanding of the iOS Platform is backed up by an extensive portfolio which includes: architecting and leading large commercial projects, popular personal projects like Tap to Chat (with over a million downloads in it's first year) and great award-winning Apps recognised and featured by Apple (including an App of the Week award for Portfolio to Go).

Day 1: Objective C, Xcode and iOS SDK Foundation work
Chapter 1: Design and Planning of our App:
Chapter 2: Provisioning our App for Development
Chapter 3: Setting Up Our Xcode Project
Chapter 4: Objective-C and Xcode: Developing a Blackjack Game

Day 2: Storyboarding the User Interface
Chapter 5: iPhone App Navigation, Views and View Controllers
Chapter 6: Views, Controls, Camera, Action!
 
Day 3: Working with Data
Chapter 7: Table Views, Arrays and Dictionaries - Oh My!
Chapter 8: Data Persistence with Core Data
Chapter 9: iOS Skinning: Make Your Apps Lickable

Day 4: Importing Birthdays from the Address Book and Facebook
Chapter 10: Importing Birthdays from the Address Book
Chapter 11: Working with the Facebook SDK
Chapter 12: Settings and Local Notifications

Day 5: The Finishing Touches
Chapter 13: Before You Launch: Increasing Your Chances of App Store Success
Chapter 14: Submitting our App

Erscheint lt. Verlag 30.12.2012
Zusatzinfo XVII, 468 p.
Verlagsort Berkeley
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-4302-4375-9 / 1430243759
ISBN-13 978-1-4302-4375-5 / 9781430243755
Haben Sie eine Frage zum Produkt?
PDFPDF (Wasserzeichen)
Größe: 64,4 MB

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasser­zeichen und ist damit für Sie persona­lisiert. Bei einer missbräuch­lichen Weiter­gabe des eBooks an Dritte ist eine Rück­ver­folgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seiten­layout eignet sich die PDF besonders für Fach­bücher mit Spalten, Tabellen und Abbild­ungen. Eine PDF kann auf fast allen Geräten ange­zeigt werden, ist aber für kleine Displays (Smart­phone, eReader) nur einge­schränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.

Zusätzliches Feature: Online Lesen
Dieses eBook können Sie zusätzlich zum Download auch online im Webbrowser lesen.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
A guide for building beautiful and interactive SwiftUI apps

von Juan C. Catalan

eBook Download (2023)
Packt Publishing Limited (Verlag)
32,39
Einführung und Sprachreferenz

von Thomas Sillmann

eBook Download (2017)
Carl Hanser Fachbuchverlag
35,99