Human-Computer Interaction: Applications and Services
Springer Berlin (Verlag)
978-3-642-39261-0 (ISBN)
HCI in Healthcare.- Software Engineering in Telehealth, an Extension of Sana Mobile Applied to the Process of a Routine Hospital.-Cross Cultural Design Considerations in HealthCare.- Designing Copresent Cycling Experience.- Achieving Electronic Health Record Access from the Cloud.- User Requirements for the Development of Smartphone Self-reportingApplications in Healthcare.- Electronic Health Records: A Case Study of an Implementation.- Healthcare Interoperability: CDA Documents Consolidation Using Transport Record Summary (TRS) Construction.- Designing, Implementing and Testing a Mobile Application to Assistwith Pediatric-to-Adult Health Care Transition.- Study on Relationship between Foot Pressure Pattern and Hallux Valgus (HV) Progression.- A Server-Based System Supporting Motor Learning through Real-Time and Reflective Learning Activities.- Usability Evaluation of a Voluntary Patient Safety Reporting System: Understanding the Difference between Predicted and Observed Time Valuesby Retrospective Think-Aloud Protocols.- Usability in RFP's: The Current Practice and Outline for the Future.- Design and Interface Considerations for Web-Enabled DataManagement in Civil Infrastructure Health Monitoring.- Empowering Young Adolescents to Choose the Healthy Lifestyle: A Persuasive Intervention Using Mobile Phones.- Telemedicine and Design: Relationships that Create Opportunities.- A Proposal of the New System Model for Nursing Skill Learning Based on Cognition and Technique.- Usability Testing for e-health Application: A Case Study for Sana/Open MRS.- Introducing Emotional Interfaces to Healthcare Systems.- Human Adequate Lighting in Optimal Healing Environments - Measuring Non-visual Light Effects of a LEDLight Source According to German Draft Pre-standard DIN SPEC5031-100:2012.- Discussion of Some Challenges Concerning Biomedical Ontologies.- Web Searching for Health Information: An Observational Studyto Explore Users' Emotions.- Native Apps versus Web Apps: WhichIs Best for Healthcare Applications?.- Experiences with Arthron for Live Surgery Transmission in Brazilian Telemedicine University Network.- User Experience in Public Information Service Design for Smart Life.- The Proposal of the Remote Consultation Service System Using the Outline Function for Consultation.- Games and Gamification.- Design Guidelines for Audio Games.- SWord: A Concept Application for Mitigating Internet Terminology Anxiety.- Extreme Motion Based Interaction for Enhancing Mobile Game Experience.- Influence of Gaming Display and Controller on Perceived Characteristics, Perceived Interactivity, Presence, and Discomfort.- A Cross-Cultural Study of Playing Simple Economic Games Online with Humans and Virtual Humans.- Best Practices for Using Enterprise Gamification to Engage Employees and Customers.- Gamifying Support.- The Motivational GPS: Would a Rat Press a Lever to Get a Badge?.- Designing Serious Videogames through Concept Maps.- The Business Love Triangle- Smartphones, Gamification, and SocialCollaboration.- Building Internal Enthusiasm for Gamification in Your Organization.- Navigation Experiences - A Case Study of Riders Accessingan Orientation Game via Smartphones.- HCI in Learning and Education.- Evaluating Engagement Physiologically and Knowledge RetentionSubjectively through Two Different Learning Techniques.- A New E-learning System Focusing on Emotional Aspect Using Biological Signals.- A Framework to Support Social-Collaborative Personalized e-Learning.- Challenges for Contextualizing Language Learning: SupportingCultural Integration.- Usability of a Social Network as a Collaborative Learning Platform Tool for Medical Students.- Refining Rules Learning Using Evolutionary PD.- Sound to Sight: The Effects of Self-generated Visualization on Music Sight-Singing as an Alternate Learning Interface for Music Education within a Web-Based Environment.- Evaluation of Computer Algebra Systems Using Fuzzy AHP at the Universities of Cyprus.- Evaluation of an Information Delivery System for Hearing Impairmentsat a School for Deaf.- Examining the Role of Contextual Exercises and Adaptive Expertise on CAD Model Creation Procedures.- Personality and Emotion as Determinants of the Learning Experience: How Affective Behavior Interacts with Various Components of the Learning Process.- Innovation in Learning - The Use of Avatar for Sign Language.- A Teacher Model to Speed Up the Process of Building Courses.- Development of Push-Based English Words Learning System by Using E-Mail Service.- E-learning: The Power Source of Transforming the Learning Experience in an ODL Landscape.- Mobile Inquiry-Based Learning: A Study of CollaborativeScaffolding and Performance.- A Comparative Evaluation of Podcasting-Based and Mobile-Based Material Distribution Systems in Foreign Language Teaching.- Recommendation of Collaborative Activities in E-learningEnvironments.- Nature Sound Ensemble Learning in Narrative-Episode Creation with Pictures.- Private Cloud Cooperation Framework for Reducing the Earthquake Damage on e-Learning Environment.- Design and Evaluation of Training System for Numerical Calculation Using Questions in SPI2.- Zoom Interface with Dynamic Thumbnails Providing Learnerswith Companionship through Videostreaming.- In-Vehicle Interaction.- WheelSense: Enabling Tangible Gestures on the Steering Wheelfor In-Car Natural Interaction.- Reducing Speeding Behavior in Young Drivers Using a Persuasive Mobile Application.- Auditory and Head-Up Displays in Vehicles.- Anti-Bump: A Bump/Pothole Monitoring and Broadcasting System for Driver Awareness.- Emotion and Emotion Regulation Considerations for Speech-Based In-Vehicle Interfaces.- Adaptations in Driving Efficiency with Electric Vehicles.- In-Car Information Systems: Matching and Mismatching Personalityof Driver with Personality of Car Voice.- Subjective Ratings in an Ergonomic Engineering Process Using the Example of an In-Vehicle Information System.- Ergonomics Design on Expert Convenience of Voice-Based Interface for Vehicle's AV Systems.- The Timeframe of Adaptation to Electric Vehicle Range.- Exploring Electric Driving Pleasure - The BMW EV Pilot Projects.- Single-Handed Driving System with Kinect.- Mobile App Support for Electric Vehicle Drivers: A Review of Today's Marketplace and Future Directions.- Proposal for Driver Distraction Indexes Using Biological Signals Including Eye Tracking.- Ergonomics Design with Novice Elicitation on an Auditory-Only In-Vehicle Speech System.
Erscheint lt. Verlag | 10.7.2013 |
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Reihe/Serie | Information Systems and Applications, incl. Internet/Web, and HCI | Lecture Notes in Computer Science |
Zusatzinfo | XXIV, 670 p. 224 illus. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 1042 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | E-Health • E-Learning • Mensch-Computer-Interaktion • Mobile Devices • speech system • telemedicine |
ISBN-10 | 3-642-39261-X / 364239261X |
ISBN-13 | 978-3-642-39261-0 / 9783642392610 |
Zustand | Neuware |
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