Human Interface and the Management of Information
Springer Berlin (Verlag)
978-3-642-39225-2 (ISBN)
A Hybrid Model For An E-learning System which Develops Metacognitive Skills at Students.- Enhancing Information Systems Users' Knowledge and Skills Transference through Self-regulation Techniques.- Articulating an Experimental Model for the Study of Game-Based Learning.- Psychophysiological Assessment Tools for Evaluation of Learning Technologies.- An Experimental Environment for Analyzing Collaborative Learning Interaction.- Transparent Digital Contents Sharing for Science Teachers.- Development of a Computer Programming Learning Support System Based on Reading Computer program.- The Display Medium, Academic Major and Sex Effect of High School Students on Visuospatial Abilities Test Performance.- Video Feedback System for Teaching Improvement Using Students' Sequential and Overall Teaching Evaluations.- I See, Please Tell Me More.- Exploring Virtual Agents as Interactive Storytellers.- Gamification of Education Using Computer Games.- New Potential of E-learning by Re-utilizing Open Content Online English Learning System as an Auto-assignment Generator.- Learning by Problem-Posing with Online Connected Media Tablets.- Virtual Experience System for a Digital Museum.- Design of Space for Expression Media with the Use of Fog.- User Interface of Interactive Media Art in Stereoscopic Environment.- A Method of Viewing 3D Horror Contents for Amplifying Horror Experience.- Digital Railway Museum: An Approach to Introduction of Digital Exhibition Systems at the Railway Museum.- CoPI: A Web-based Collaborative Planning Interface Platform.- Estimation of Interruptibility during Office Work based on PC Activity and Conversation.- ARM-COMS: Arm-supported embodied communication monitor system.- Challenges of Social Media Managers.- Digital War Room for Design Requirements for Collocated Group Work Spaces.- Detection of Division of Labor in Multiparty Collaboration.- Role of assigned persona for computer supported cooperative work in remote control environment.- Development of a System for Communicating Human Factors Readiness.- A Method for Service Failure Effects Analysis based on Customer Satisfaction.- Searching blog sites with product reviews.- Usability Evaluation of Comprehension Performance and Subjective Assessment on Mobile Text Advertising.- On Services and Insights of Technology Intelligence System.- Sales Strategy Mining System with Visualization of Action History.- An automatic classification of Product review Into given viewpoints.- User Needs Search Using Text Mining.- Finding a Prototype Form of Sustainable Strategies for the Iterated Prisoners Dilemma.- The Study to Clarify The Type of "Otome-game" User.- Integrating the Anchoring Process with Preference Stability for Interactive Movie Recommendations.
Erscheint lt. Verlag | 10.7.2013 |
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Reihe/Serie | Information Systems and Applications, incl. Internet/Web, and HCI | Lecture Notes in Computer Science |
Zusatzinfo | XXIII, 665 p. 325 illus. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 1044 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | Collaborative Work • digital museum • E-Learning • Human Factors • Text Mining |
ISBN-10 | 3-642-39225-3 / 3642392253 |
ISBN-13 | 978-3-642-39225-2 / 9783642392252 |
Zustand | Neuware |
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