Handheld and Ubiquitous Computing
Springer Berlin (Verlag)
978-3-540-41093-5 (ISBN)
Event-Driven, Personalizable, Mobile Interactive Spaces.- EasyLiving: Technologies for Intelligent Environments.- Beyond the Control Room: Mobile Devices for Spatially Distributed Interaction on Industrial Process Plants.- PowerView Using Information Links and Information Views to Navigate and Visualize Information on Small Displays.- A Comparison of Free Interaction Modes for Mobile Layout System.- Real-World Graphical User Interfaces.- Lessons Learned from the Design of a Mobile Multimedia System in the MOBY DICK Project.- Notable: At the Intersection of Annotations and Handheld Technology.- Creating Web Representations for Places.- A Context-Sensitive Nomadic Exhibition Guide.- Exploiting Location-Based Composite Devices to Support and Facilitate Situated Ubiquitous Computing.- Location-Aware Information Delivery withComMotion.- CybreMinder: A Context-Aware System for Supporting Reminders.- Using Handheld Devices in Synchronous Collaborative Scenarios.- Smartcards: How to Put Them to Use in a User-Centric System.- Using Dynamic Mediation to Integrate COTS Entities in a Ubiquitous Computing Environment.- EVENTMANAGER: Support for the Peripheral Awareness of Events.- Safety and Comfort of Eyeglass Displays.
Erscheint lt. Verlag | 13.9.2000 |
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Reihe/Serie | Lecture Notes in Computer Science |
Zusatzinfo | X, 248 p. 80 illus., 5 illus. in color. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 152 x 229 mm |
Gewicht | 400 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Netzwerke | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Informatik ► Weitere Themen ► Hardware | |
Schlagworte | Handheld Computing • Interface Design • location-based services • mobile computing • Multimedia • Personal Technologies • Pervasive Computing • Smart Devices • Software engineering • Software Engineering / Softwareentwicklung • Softwareentwicklung • ubiquitous computing • User Experience (UX) • wearable computing • wireless communication |
ISBN-10 | 3-540-41093-7 / 3540410937 |
ISBN-13 | 978-3-540-41093-5 / 9783540410935 |
Zustand | Neuware |
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