DirectX 3D Graphics Programming Bible - Julio Sanchez, Maria P. Canton

DirectX 3D Graphics Programming Bible

Media-Kombination
812 Seiten
2000
Hungry Minds Inc,U.S.
978-0-7645-4633-4 (ISBN)
84,49 inkl. MwSt
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This reference prepares entry-level C and C++ programmers for projects that require mastery of 3D and animation programming techniques and knowledge of the most-used Windows APIs for building games and simulations. It teaches the basics of 3D programming, including graphics data structures.

Julio Sanchez is an associate professor of Computer Science at Minnesota State University, whose programming books have been translated into Chinese, Japanese, and Korean. He has collaborated on more than a dozen previous books with Maria P. Canton, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics. Maria P. Canton is the executive vice president of Skipanon Software, a software development and consulting company and also teaches at Minnesota State University. She has collaborated on more than a dozen previous books with Julio Sanchez, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics.

Erscheint lt. Verlag 12.6.2000
Zusatzinfo Illustrations (some col.)
Verlagsort Foster City
Sprache englisch
Maße 189 x 235 mm
Gewicht 1247 g
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 0-7645-4633-3 / 0764546333
ISBN-13 978-0-7645-4633-4 / 9780764546334
Zustand Neuware
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