The Art of Assassin's Creed: Unity - Paul Davies

The Art of Assassin's Creed: Unity

(Autor)

Buch | Hardcover
192 Seiten
2014
Titan Books Ltd (Verlag)
978-1-78116-690-1 (ISBN)
37,40 inkl. MwSt
With over 300 images including sketches and concept art, and commentary throughout from the artists and creators, this is a collection of game art.
With 73 million units sold worldwide, Ubisoft’s Assassin’s Creed franchise is established as one of the best-selling game series ever. Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin’s Creed transcends video games, branching into other entertainment experiences including comic books, novels, short films and an impressive merchandise line-up.
 
The recently announced Assassin’s Creed Unity takes players into the heart of the French Revolution. Marrying intricately detailed environments and next-gen capabilities, Paris comes to life around you and immerses you in the grit and grime of a city in turmoil. Continuing in the footsteps of this already world-renowned franchise, Assassin’s Creed Unity brings to life a time of unrest and disorder in one of the greatest cities in the world, promising to be the biggest and best experience yet.
 
Highlights in the game, and in the book, include the different areas of Paris, each with their own identity and population, towering buildings bigger than any Assassin’s Creed game so far and an amazing range of locations and action.

© 2014 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft and the Ubisoft logo are trademarks of Ubisoft in the U.S. and/or other countries.

Paul Davies has worked in gaming journalism for twenty years, writing and editing magazines and websites including Official Nintendo and Computer & Video Games. He is the co-founder of media agency Unlikely Hero Ltd. whose clients include Yahoo! UK and Microsoft.

Erscheint lt. Verlag 13.11.2014
Verlagsort London
Sprache englisch
Maße 235 x 312 mm
Gewicht 1304 g
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Kunst / Musik / Theater Kunstgeschichte / Kunststile
Informatik Software Entwicklung Spieleprogrammierung
Sozialwissenschaften
ISBN-10 1-78116-690-0 / 1781166900
ISBN-13 978-1-78116-690-1 / 9781781166901
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
2D- und 3D-Spiele entwickeln

von Thomas Theis

Buch | Softcover (2023)
Rheinwerk (Verlag)
29,90