The Essential Guide to Open Source Flash Development

Buch | Softcover
350 Seiten
2008 | 1st ed.
Apress (Verlag)
978-1-4302-0993-5 (ISBN)

Lese- und Medienproben

The Essential Guide to Open Source Flash Development - John Grden, Patrick Mineault, Aral Balkan, Marc Hughes, Tom Arnold
42,79 inkl. MwSt
Explore the world of open source Flash and discover which tools are available.
Learn how to identify which tool you need and how to best fit it into your workflow.
Step-by-step walk-throughs guide you through development with the most popular open source Flash tools.
Written by the project leads and open source Flash aficionados.


The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following:




Papervision3D: to create 3D in Flash
Red5: to stream video over the internet
SWX: to build data-driven mashups and mobile apps
Fuse: to make ActionScript animation a cinch
Go: to build your own animation tools in ActionScript 3.0
haXe: to create Flash files and more
AMFPHP: to communicate between Flash and php


Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools.


If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.

With more than eight years of experience in working with Flash technology, John Grden is the creator of the Xray debugger, FLEXible (an MXML editor), and the FLASC compiler graphical user interface, and he is a core member and contributor on the Papervision3D project. John also started the Red5 open source server project and is the co-project manager, along with Chris Allen. John has also served as the director of Flash platform for BLITZ and was the senior Flash developer with Zing.com. John currently lives near Houston, Texas, and works as a senior software developer for Infrared5.

Introducing the World of Open Source Flash.- ExPloring Open Source Flash: What’S Available.- Preparing an Open Source Workflow.- Using an Open Source Workflow.- Testing and Debugging.- Deploying Your Application.- Using AMFPHP.- Working with SWX: The Native Data Format for the Flash Platform.- Using HaXe.- Fuse and Goasap: Open Source Animation Tools.- Using Papervision3D.- Introducing Red5.- Building Some Red5 APPS.

Zusatzinfo 350 p.
Verlagsort Berlin
Sprache englisch
Maße 191 x 229 mm
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Grafik / Design Film- / Video-Bearbeitung
Mathematik / Informatik Informatik Netzwerke
Mathematik / Informatik Informatik Software Entwicklung
Mathematik / Informatik Informatik Web / Internet
Schlagworte Flash (Software)
ISBN-10 1-4302-0993-3 / 1430209933
ISBN-13 978-1-4302-0993-5 / 9781430209935
Zustand Neuware
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