Beginning Android 4 Games Development - Mario Zechner, Robert Green

Beginning Android 4 Games Development

Buch | Softcover
696 Seiten
2011 | 1st ed.
Apress (Verlag)
978-1-4302-3987-1 (ISBN)
37,65 inkl. MwSt
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.





The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project.





The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:




The fundamentals of Android game development targeting Android 1.5-4.0+ devices
The Android platform basics to apply those fundamentals in the context of making a game
The design of 2D and 3D games and their successful implementation on the Android platform

Mario Zechner runs Badlogic Games, a game development shop focused on Android.

* Android, the New Kid on the Block * First Steps with the Android SDK * Game Development 101 * Android for Game Developers * An Android Game Development Framework * Mr. Nom Invades Android * OpenGL ES: A Gentle Introduction *2D Game Programming Tricks * Super Jumper: A 2D OpenGL ES Game * OpenGL ES: Going 3D *3D Programming Tricks * Droid Invaders: the Grand Finale * Advanced Techniques from Latest SDK * Publishing Your Game

Erscheint lt. Verlag 21.12.2011
Zusatzinfo XV, 696 p.
Verlagsort Berlin
Sprache englisch
Maße 191 x 235 mm
Themenwelt Mathematik / Informatik Informatik Netzwerke
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung Spieleprogrammierung
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-4302-3987-5 / 1430239875
ISBN-13 978-1-4302-3987-1 / 9781430239871
Zustand Neuware
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