Adobe Illustrator Curves and Paths
Seiten
1995
John Wiley & Sons Inc (Verlag)
978-0-471-12027-8 (ISBN)
John Wiley & Sons Inc (Verlag)
978-0-471-12027-8 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
This guide to the mastery of Adobe Illustrator teaches readers how to construct aesthetically pleasing and technically sound curves. Beginning with a general discussion of curves in art and nature, it explains how to connect curves, and how to limit the number of points in a curve.
Adobe Illustrator is an illustration program for desktop publishers. One fundamental reason why Illustrator is the first choice among professionals is the fact that, unlike many other packages, it generates output in Postscript, an industry-standard programming language that ensures complete compatibility with very high quality laser printers and image setters. This guide to the mastery of Adobe Illustrator teaches readers how to construct aesthetically pleasing and technically sound curves. Beginning with a general discussion of curves in art and nature, it shows how high-quality curves in desktop publishing software are based on the Beizer system, which uses tangents to define the slope and direction of the path. Other topics covered include connecting curves to straight lines, connecting one curve to another, and limiting the number of points in a curve to ensure smoothness and to limit the chances of crashing the output device.
Adobe Illustrator is an illustration program for desktop publishers. One fundamental reason why Illustrator is the first choice among professionals is the fact that, unlike many other packages, it generates output in Postscript, an industry-standard programming language that ensures complete compatibility with very high quality laser printers and image setters. This guide to the mastery of Adobe Illustrator teaches readers how to construct aesthetically pleasing and technically sound curves. Beginning with a general discussion of curves in art and nature, it shows how high-quality curves in desktop publishing software are based on the Beizer system, which uses tangents to define the slope and direction of the path. Other topics covered include connecting curves to straight lines, connecting one curve to another, and limiting the number of points in a curve to ensure smoothness and to limit the chances of crashing the output device.
KENNETH BATELMAN is a professional illustrator with more than eight years' experience with Adobe Illustrator. He also teaches courses in Adobe Illustrator at the School of Visual Arts in New York City.
What You Need to Know; Lines and Curves in Real Life; Points; Line Segments; Paths; Direction Handles; Single Ideal Curve; More About Curves; Drawing Consecutive Straight and Curved Line Segments; Working with Templates; Constructing Complex Paths; Manipulating Complex Paths; Combining Paths to Create Images.
Erscheint lt. Verlag | 17.10.1995 |
---|---|
Zusatzinfo | Illustrations |
Verlagsort | New York |
Sprache | englisch |
Maße | 190 x 234 mm |
Gewicht | 624 g |
Themenwelt | Informatik ► Grafik / Design ► Illustrator |
ISBN-10 | 0-471-12027-8 / 0471120278 |
ISBN-13 | 978-0-471-12027-8 / 9780471120278 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Der praktische Einstieg: Werkzeuge, Funktionen, Workshops und …
Buch | Softcover (2021)
Rheinwerk (Verlag)
34,90 €
Buch | Softcover (2022)
Peachpit Press Publications (Verlag)
43,45 €