The Computer Image - Alan Watt, Fabio Policarpo

The Computer Image

Media-Kombination
784 Seiten
1998
Addison Wesley
978-0-201-42298-6 (ISBN)
109,20 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
This package comprising of a book and a CD-ROM provides a comprehensive overview of three converging areas of the computer image - computer graphics, image processing and computer vision. It looks at the applications of the computer industry to the field of entertainment and medicine.
This book is about the computer image, emphasising the 'how', but also addressing the 'whys' and 'wherefores' of this creation of the 20th century. Where did it come from? Where is it going? What is its importance? These questions cannot be answered without a knowledge of the technology itself, its past and its evolutionary forces. The three main fields of computer imagery; computer graphics, image processing and computer vision, are merging in many applications. Computer vision techniques are used in computer graphics to collect and model complex scenes; computer graphics techniques are used to constrain the recognition of 3D objects by computers; image processing techniques are routinely used by graphic designers to manipulate photographs. For the first time this textbook brings all three areas together in a coherent overview.

1. The computer image - an overview. 2. Representation and modelling of three-dimensional objects. 3. Basic realism - lighting polygon objects. 4. Increasing realism - textures and shadows. 5. Increasing realism - the evolution of local reflection models. 6. Increasing realism - global illumination or following the light. 7. Bi-cubics and image synthesis. 8. Defects in computer graphics images. 9. Image processing for enhancement or basic processing in image space. 10. Edges and their detection. 11. Image transforms. 12. Image segmentation. 13. Images and mathematical morphology. 14. Classical pattern recognition and image matching. 15. Towards recognition, understanding and description of 3D scenes. 16. Shape from X. 17. The moving computer image. 18. The moving image in computer vision. 19. The moving image in communications - facial animation. 20. The computer image and the third dimension. 21. Virtual reality and efficiency in image systhesis. 22. Seeing the unseen - the computer image in medicine. 23. The computer image and art. 24. Fundamentals of the computer image. 25. Colour and the computer image. 26. Reducing the information: compressing images - a new frontier.

Erscheint lt. Verlag 5.8.1998
Verlagsort Boston
Sprache englisch
Maße 189 x 243 mm
Gewicht 1426 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
ISBN-10 0-201-42298-0 / 0201422980
ISBN-13 978-0-201-42298-6 / 9780201422986
Zustand Neuware
Haben Sie eine Frage zum Produkt?