Pro iOS Graphics and Animation
Apress (Verlag)
978-1-4302-4968-9 (ISBN)
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This book is the ideal reference for your busy coding life with ready-made code templates that you can learn from and use in your everyday practice. What you'll learn * How to use Core Graphics to draw custom content into UIViews. * How to create custom controls for iOS. * How to use simple core animation facilities to make a user interface more appealing. * How to use layers to build lighter weight controls and more powerful animations. * How to measure and improve graphics performance. Who this book is for This book is for iOS app developers with some experience.
Part I: Core Graphics Chapter 1: Views and View Drawing Chapter 2: Drawing Simple Shapes Chapter 3: Paths Chapter 4: Images Chapter 5: Transforms Chapter 6: Colors, Transparency and Blending Chapter 7: Gradients and Shadows Chapter 8: Working with Text Chapter 9: Graphics Layers Chapter 10: Advanced Features Part II : Core Animation Chapter 11: View Animation Chapter 12: Animating View Transforms Chapter 13: Layers Chapter 14: Drawing Layers Chapter 15: Implicit Layer Animation Chapter 16: Explicit Layer Animation Chapter 17: Key Frame Animation Chapter 18: Automatic Animations Chapter 19: Layers in 3D Chapter 20: More Advanced Layer Drawing Chapter 21: Advanced Topics Chapter 22: Some Useful CALayer Subclasses Appendices Appendix 1: Blocks Appendix 2: Key-Value Coding
Verlagsort | Berkley |
---|---|
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Informatik ► Programmiersprachen / -werkzeuge ► Mac / Cocoa Programmierung | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
ISBN-10 | 1-4302-4968-4 / 1430249684 |
ISBN-13 | 978-1-4302-4968-9 / 9781430249689 |
Zustand | Neuware |
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