Learn Unity 4 for iOS Game Development

(Autor)

Buch | Softcover
556 Seiten
2013 | 1st ed.
Apress (Verlag)
978-1-4302-4875-0 (ISBN)

Lese- und Medienproben

Learn Unity 4 for iOS Game Development - Philip Chu
32,05 inkl. MwSt
zur Neuauflage
  • Titel erscheint in neuer Auflage
  • Artikel merken
Zu diesem Artikel existiert eine Nachauflage
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer.



You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue.





If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.

Chapter 1: Getting Started
Chapter 2: A Unity Tour


Chapter 3: Making a Scene


Chapter 4: Making it Move: Scripting the Cube


Chapter 5: Let's Dance! Animation and Sound


Chapter 6: Let's Roll! Physics and Controls


Chapter 7: Let's Bowl! Advanced Physics


Chapter 8: Let's Play! Scripting the Game


Chapter 9: The Game GUI


Chapter 10: Using Unity iOS


Chapter 11: Building for Real: Device testing and App Submission


Chapter 12: Presentation: Screens and Icons


Chapter 13: Handling Device Input


Chapter 14: Game Center


Chapter 15: iAds


Chapter 16: Optimization


Chapter 17: Where Do We Go from Here?

Zusatzinfo 446 Illustrations, black and white; XXV, 556 p. 446 illus.
Verlagsort Berlin
Sprache englisch
Maße 178 x 254 mm
Gewicht 1038 g
Themenwelt Informatik Betriebssysteme / Server iOS
Informatik Betriebssysteme / Server Macintosh / Mac OS X
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Spieleprogrammierung
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-4302-4875-0 / 1430248750
ISBN-13 978-1-4302-4875-0 / 9781430248750
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
iPhone 15 Plus, iPhone 15 Pro & iPhone 15 Pro Max

von Philip Kiefer

Buch | Softcover (2023)
Markt + Technik (Verlag)
19,95
13 Pro, 13 Pro Max, 13 mini

von Philip Kiefer

Buch | Softcover (2024)
Markt + Technik (Verlag)
9,95