iOS 5 Programming Pushing the Limits (eBook)
400 Seiten
John Wiley & Sons (Verlag)
978-1-119-96158-1 (ISBN)
Pushing the Limits with iOS 5 Programming is an expert
guide for developers aiming to create unique applications for
Apple's iPad 2, iPhone, and the iPod Touch, which includes
the latest version of the Apple iPhone SDK, iOS 5. This
text goes beyond the basics to keep you ahead of the technology
curve and spark your innovative nature to create seamless,
functional, and fun apps. With a focus on advanced techniques for
app development, you will learn to differentiate your apps from all
the rest.
With this must-have book, you'll explore advanced coverage of a
variety of development topics, such as developing with deep
Objective-C, while you learn to create amazing applications for
Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers
and authors guide you through maximizing your programs as they
delve into topics not commonly found elsewhere.
* Provides a solid foundation in the patterns of iOS
* Shares tips for running on multiple platforms and best using
security services
* Discusses topics such as controlling multitasking, advanced
text layout and more
* Demonstrates how to think differently with blocks and
functional programming
* Teaches table view, performance, and money-making
optimization
* Eliminates common challenges with memory management and iOS
information flow
Pushing the Limits with iOS 5 Programming allows you to
take on the future with confidence in your new, stand-out app
design skills.
Rob Napier (Raleigh, NC) has been developing iPhone applications for as long as there has been an iPhone platform and helped develop the first iPad-only newspaper, The Daily. Rob is Technical Leader for Cisco System's OS X and iOS development team where he works on voice, video and chat clients. He muses on technical topics at Cocoaphony (robnapier.net). Mugunth Kumar (Singapore) has worked as a software design engineer for Honeywell and General Electric, has developed bestselling Appstore apps, and has been quoted and linked by various iOS forums as a go-to source for developer info at blog.mugunthkumar.com.
Introduction 1
Part I: What's New 7
Chapter 1 The Brand New Stuff 9
Chapter 2 Getting Comfortable with Xcode 4 15
Part II: Getting the Most Out of Every-Day Tools 35
Chapter 3 Everyday Objective-C 37
Chapter 4 Hold On Loosely: Cocoa Design Patterns 55
Chapter 5 Getting Table Views Right 75
Chapter 6 Better Drawing 107
Chapter 7 Layers Like an Onion: Core Animation 135
Chapter 8 Tackling Those Pesky Errors 159
Part III: The Right Tool for the Job 173
Chapter 9 Controlling Multitasking 175
Chapter 10 REST for the Weary 189
Chapter 11 Batten the Hatches with Security Services 213
Chapter 12 Running on Multiple iPlatforms and iDevices 237
Chapter 13 Internationalization and Localization 251
Chapter 14 Selling Past the Sale with In App Purchases 263
Part IV: Pushing the Limits 279
Chapter 15 Cocoa's Biggest Trick: Key-Value Coding and Observing
281
Chapter 16 Think Diff erent: Blocks and Functional Programming
299
Chapter 17 Going Offline 315
Chapter 18 Fancy Text Layout 335
Chapter 19 Building a (Core) Foundation 355
Chapter 20 Deep Objective-C 371
Index 389
Erscheint lt. Verlag | 29.11.2011 |
---|---|
Reihe/Serie | Pushing the Limits |
Sprache | englisch |
Themenwelt | Informatik ► Betriebssysteme / Server ► Macintosh / Mac OS X |
Informatik ► Programmiersprachen / -werkzeuge ► C / C++ | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
Schlagworte | Computer Science • Informatik • Ios • Programmierung / C u. C++ • Programming / C & C++ |
ISBN-10 | 1-119-96158-0 / 1119961580 |
ISBN-13 | 978-1-119-96158-1 / 9781119961581 |
Haben Sie eine Frage zum Produkt? |
Größe: 10,5 MB
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