Object-Oriented and Mixed Programming Paradigms -

Object-Oriented and Mixed Programming Paradigms

New Directions in Computer Graphics

Peter Wisskirchen (Herausgeber)

Buch | Softcover
IX, 196 Seiten
2011 | 1. Softcover reprint of the original 1st ed. 1996
Springer Berlin (Verlag)
978-3-642-64676-8 (ISBN)
80,24 inkl. MwSt
The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

State-of-the-art graphics techniques and new programming paradigms are discussed in this book, based on the Fourth Eurographics Workshop on Object-Oriented Graphics.

Overview.- Overview.- I Object-Oriented Design and Systems.- 1 Extensible Image Synthesis.- 2 RayViS - A Visualization System Based on Object-Orientation.- 3 An Object-Oriented Approach to Curves and Surfaces.- 4 Object-Oriented Modeling of Graphical Primitives.- 5 Gemma: An Open Architecture for Distributed User Interfaces.- 6 Object-Oriented Animation in the REALISM System.- 7 Modeling Multimedia-Objects with MME.- II Programming Paradigms for Graphics.- 8 Mixed Programming Paradigms in Computer Graphics.- 9 Talktalk.- 10 OOCS - Constraints in an Object Oriented Environment.- 11 Event-based.constraints: coordinate.Satisfaction -> object.state.- 12 Functional 3D Graphics in C++ - with an Object-Oriented, Multiple Dispatching Implementation.- Authors' Addresses.

Erscheint lt. Verlag 18.9.2011
Reihe/Serie Focus on Computer Graphics
Zusatzinfo IX, 196 p.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Gewicht 329 g
Themenwelt Mathematik / Informatik Informatik Software Entwicklung
Informatik Theorie / Studium Compilerbau
Informatik Weitere Themen CAD-Programme
Schlagworte algorithm • algorithms • Animation • Architecture • Complexity • Computer Graphics • Computergraphik • Graphics systems • Graphische Programmiersysteme • Multimedia • multimedia systems • object-oriented graphics libraries • object-oriented programming • objektorientierte Graphikbiblio • objektorientierte Graphikbibliotheken • Objektorientierte Programmierung
ISBN-10 3-642-64676-X / 364264676X
ISBN-13 978-3-642-64676-8 / 9783642646768
Zustand Neuware
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