Unity Game Coding Using C#
A K Peters (Verlag)
978-1-4665-7170-9 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
Michael L. Croswell is a consultant and independent game developer specializing in game programming. He is also an adjunct instructor of game technology and has taught both graduate and undergraduate computer sciences at various colleges and universities. Croswell's background is in artificial intelligence, computer graphics, simulation and game technology. Besides working on numerous games, he has created decades worth of computer applications for the medical, government and education industries.
Introduction to 3D Game Architecture within the Unity Game Engine. Object-Oriented Programming the Unity Way. User Interface. In-Game Interaction and Game Mechanics. Types of Motion Control–Character Controller, Explicit Transform Based, Rigidbody Free For-All, and Hybrid Approaches. 3D Animation. 2D Games Aspects (2D World, 2D or 3D characters, Animation 3D or Sheet). Sounds, Including MOD, OGG Ambient Music/Sound, and Triggered/Collision Sound Effects. Custom Game Editors. Artificial Intelligence.
Verlagsort | Natick |
---|---|
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-4665-7170-5 / 1466571705 |
ISBN-13 | 978-1-4665-7170-9 / 9781466571709 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich