Programming with the Kinect for Windows Software Development Kit
Microsoft Press,U.S. (Verlag)
978-0-7356-6681-8 (ISBN)
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This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking
Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect
Describes how to integrate 3D representation on top of a real scene
Provides expert insights and code samples to get you up and running
David Catuhe is a Microsoft Developer Evangelist who focuses on UI, Windows Presentation Foundation, Silverlight, DirectX, XNA, and Kinect. Based in France, David also writes a technical blog on MSDN.
Introduction
Kinect at a glance
Chapter 1: A bit of background
Chapter 2: Who's there?
Integrate Kinect in your application
Chapter 3: Displaying Kinect data
Chapter 4: Recording and playing a Kinect session
Postures and gestures
Chapter 5: Capturing the context
Chapter 6: Algorithmic gestures and postures
Chapter 7: Templated gestures and postures
Chapter 8: Using gestures and postures in an application
Creating a user interface for Kinect
Chapter 9: You are the mouse!
Chapter 10: Controls for Kinect
Chapter 11: Creating augmented reality with Kinect
About the Author
Erscheint lt. Verlag | 15.9.2012 |
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Verlagsort | Redmond |
Sprache | englisch |
Maße | 227 x 189 mm |
Gewicht | 400 g |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 0-7356-6681-4 / 0735666814 |
ISBN-13 | 978-0-7356-6681-8 / 9780735666818 |
Zustand | Neuware |
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