Graphic Design Process - Nancy Skolos, Thomas Wedell

Graphic Design Process

From Problem to Solution
Buch | Softcover
192 Seiten
2012
Laurence King Publishing (Verlag)
978-1-85669-826-9 (ISBN)
24,00 inkl. MwSt
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The process of creating graphic design cannot be easily defined: each designer has their own way of seeing the world and approaching their work. This book features a series of in-depth case studies exploring a range of both universal and unique design methods. It includes projects by Philippe Apeloig, Michael Bierut, Ed Fella, and James Goggin.
The process of creating graphic design cannot be easily defined: each designer has their own way of seeing the world and approaching their work. Graphic Design Process features a series of in-depth case studies exploring a range of both universal and unique design methods. Chapters investigate typical creative strategies - Research, Inspiration, Drawing, Narrative, Abstraction, Development and Collaboration - examining the work of 23 graphic designers from around the world.

Work featured includes projects by Philippe Apeloig, Michael Bierut, Ed Fella, James Goggin, Anette Lenz, Johnson Banks, Me Company, Graphic Thought Facility, Ahn Sang-Soo and Ralph Schraivogel.

This book is aimed at students and educators, as well as practising designers interested in the working methodologies of their peers.

Nancy Skolos and Thomas Wedell are graphic designers based between Boston and Providence, USA. They teach at the Rhode Island School of Design, where Skolos is a Professor and Department Head and Wedell is a Senior Visiting Critic. Their posters are included in the graphic design collections of the Museum of Modern Art and the Metropolitan Museum of Art, New York; the Israel Museum, Jerusalem; and the Museum fur Gestaltung, Zurich.

1. RESEARCH 1.1 The Design Brief (A2/SW/HK, London) 1.2 Mapping/Modelling (Dubberly Design Office, San Francisco) 1.3 The Client (Johnson Banks, London) 2. INSPIRATION 2.1 Found Objects (Melle Hammer, Amsterdam, and Yara Khoury, Beirut) 2.2 Materials (Graphic Thought Facility, London) 2.3 Collage (Skolos Wedell, Boston) 2.4 Synaesthesia (James Goggin, Chicago) 3. DRAWING 3.1 Thumbnails (Michel Bouvet, Paris) 3.2 Sketchbooks (Ed Fella, Los Angeles) 3.3 Type Design (Cyrus Highsmith, Providence) 4. NARRATIVE 4.1 Book Design (Lorraine Wild, Los Angeles) 4.2 Virtual Models (Me Company, London) 5. ABSTRACTION 5.1 Symbol (Ahn Sang-Soo, Seoul) 5.2 Type as Image (Ralph Schraivogel, Zurich) 5.3 Identity (Michael Bierut, New York) 6. DEVELOPMENT 6.1 Iteration (Philippe Apeloig, Paris) 6.2 Systems (Anette Lenz and Vincent Perrottet, Paris) 7. COLLABORATION 7.1 Programming (Ben Fry, Boston) 7.2 Print Production (Leonardo Sonnoli, Rimini) 7.3 Title Sequence (Stephen Fuller, New York, and Ahmet Ahmet, Los Angeles)

Erscheint lt. Verlag 3.9.2012
Verlagsort London
Sprache englisch
Maße 216 x 280 mm
Gewicht 860 g
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Mathematik / Informatik Informatik Grafik / Design
ISBN-10 1-85669-826-2 / 1856698262
ISBN-13 978-1-85669-826-9 / 9781856698269
Zustand Neuware
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