The Immersive Worlds Handbook - Scott Lukas

The Immersive Worlds Handbook

Designing Theme Parks and Consumer Spaces

(Autor)

Buch | Softcover
288 Seiten
2012
Focal Press (Verlag)
978-0-240-82093-4 (ISBN)
56,10 inkl. MwSt
Industry insider Scott Lukas teaches you how to design exciting, believable, authentic themed spaces. Make your immersive worlds come alive with the gems in this book, including key industry interviews and case studies!
Scott Lukas, famed industry expert on designing themed spaces, brings you a book that focuses on the imaginative world of themed, immersive and consumer spaces. Whether or not you are involved in designing a theme park, cultural museum, shop, or other entertainment space, you will benefit from the insider tips, experiences, and techniques highlighted in this practical guide. Make your themed spaces come to life and become true, immersive worlds. The book features informative sidebars addressing possible design issues and current trends; case studies and interviews with real-world designers, and further reading suggestions. The book also includes a companion website, as well as exercises that accompany each chapter, lavish photos, illustrations, and tables.

Scott Lukas is a key writer, speaker, and consultant on Themed Entertainment. He has written numerous books and articles on the subject of theme parks, shopping malls, themed spaces, video games and other contemporary consumer spaces. In the last five years, he has become a recognizable industry speaker and has provided keynote addresses and workshops in Germany, Orlando and California, including at the Themed Entertainment Association conference and Disney/ABC/Pixar events. He has been recognized with four teaching awards in his field.

Preface
Chapter 1: The Nature of Themed and Immersive Spaces
Chapter 2: Designing Effective, Immersive, and Creative Spaces
Chapter 3: Atmosphere, Mood, and Effective Spaces
Chapter 4: Authenticity, Believability, Realism
Chapter 5: The Guest, Experience, and Immersion
Research Break
Chapter 6: The Brand and the Senses
Chapter 7: Material Culture, Technology, and Interactivity
Chapter 8: Loyalty, Tradition, Change, and the Future
Further Reading
Key Terms

Zusatzinfo 100 Tables, color; 70 Halftones, color
Verlagsort Oxford
Sprache englisch
Maße 229 x 229 mm
Gewicht 780 g
Themenwelt Kunst / Musik / Theater
Mathematik / Informatik Informatik Grafik / Design
Naturwissenschaften Geowissenschaften Geografie / Kartografie
Technik Architektur
ISBN-10 0-240-82093-2 / 0240820932
ISBN-13 978-0-240-82093-4 / 9780240820934
Zustand Neuware
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