QuickTime for .NET and COM Developers -  John Cromie

QuickTime for .NET and COM Developers (eBook)

(Autor)

eBook Download: PDF
2006 | 1. Auflage
360 Seiten
Elsevier Science (Verlag)
978-0-08-045472-6 (ISBN)
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65,95 inkl. MwSt
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At the heart of Apple's hugely popular iLife software suite-iMovie, iPhoto, iDVD, GarageBand, and iTunes-is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.

QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.

Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.

* The first book on QuickTime for .NET and COM application and scripting developers
* Written by one of the architects of Apple's QuickTime ActiveX/COM control
* Offers numerous sample applications and code examples
At the heart of Apple's hugely popular iLife software suite-iMovie, iPhoto, iDVD, GarageBand, and iTunes-is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples

front cover 1
copyright 5
table of contents 6
About the Author 11
Preface 12
Acknowledgments 16
1 Introduction 18
2 Getting Started with the QuickTime Control 32
3 Using the QuickTime Control 54
4 The QuickTime Object Model 78
5 Diving Deeper 112
6 Create and Edit 172
7 Browsing the Media 212
8 Scripting QuickTime Player 256
9 QuickTime Meets Office 286
Appendix A: QuickTime COM Library Reference 312
Appendix B: Additional COM Host Environments 316
Appendix C: QuickTime Exporter Types 338
index 342

Erscheint lt. Verlag 17.1.2006
Sprache englisch
Themenwelt Informatik Betriebssysteme / Server Macintosh / Mac OS X
Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Software Entwicklung
ISBN-10 0-08-045472-0 / 0080454720
ISBN-13 978-0-08-045472-6 / 9780080454726
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