Agile Development with ICONIX Process (eBook)
261 Seiten
Apress (Verlag)
978-1-4302-0009-3 (ISBN)
*Ideal for hurried developers who want to develop software in teams
*Incorporates real-life C#/.NET web project; can compare this with cases in book
A bio is not available for this author.
This book describes how to apply ICONIX Process (a minimal, use case-driven modeling process) in an agile software project. It's full of practical advice for avoiding common agile pitfalls. Further, the book defines a core agile subset so those of you who want to get agile need not spend years learning to do it. Instead, you can simply read this book and apply the core subset of techniques.The book follows a real-life .NET/C# project from inception and UML modeling, to working code through several iterations. You can then go on-line to compare the finished product with the initial set of use cases.The book also introduces several extensions to the core ICONIX Process, including combining test-driven development (TDD) with up-front design to maximize both approaches (with examples using Java and JUnit). And the book incorporates persona analysis to drive the projects goals and reduce requirements churn.
A bio is not available for this author.
Contents 6
About the Authors 13
About the Technical Reviewer 14
Acknowledgments 15
Introduction 16
Part 1 ICONIX and Agility 19
Chapter 1 What Is Agility? (And Why Does It Matter?) 20
What Software Agility Isn’t 22
The Goals of Agility 23
Why Is Agility Important? 24
What Makes a Project Agile? 25
Challenges of Being Agile 28
Agile Methodologies 30
Agile Fact or Fiction: What Does “Being Agile” Mean? 39
Summary 40
Top 10 Practices and Values That Make a Project Agile 40
Chapter 2 Characteristics of a Good Software Process 41
What’s in a Software Development Process? 42
What Makes a Good Agile Logical Process? 44
Human Factors 47
Agile Fact or Fiction: Team Structure and Human Factors 50
Summary 54
Chapter 3 ICONIX Process: A Core UML Subset 55
A Brief History of ICONIX Process 56
What Can ICONIX Process Do for My Project? 57
ICONIX Process in Theory (aka Disambiguation and Prefactoring) 57
ICONIX Process in a Nutshell 60
More About Disambiguation 69
More About Prefactoring and Model Refactoring 72
Key Points to Remember 72
Summary 75
Chapter 4 A Core Subset of Agile Practices 76
Why Define a Core Subset of Agile Practices? 76
Agile ICONIX: The Core Subset of Agile Practices 76
Refactoring the Agile Manifesto 86
Agile Fact or Fiction (Continued) 90
Summary 100
Part 2 Agile ICONIX Process in Practice:The Mapplet Project 101
Chapter 5 Introducing the Mapplet Project 102
So, What’s a Mapplet, Anyway? 102
Mapplet Goals 105
Mapplet Requirements 105
Project Inception: A JumpStart Workshop in Action 108
Mapplet Architecture 109
Initial Use Case Modeling for the Mapplet 110
First Release Plan 111
More Information on ArcGIS As Used by the Mapplet 112
Summary 113
Chapter 6 Modeling the Mapplet (Release 1) 114
Beginning with a Prototype (and Just a Little Bit of Modeling) 114
Visual Acceptance Testing 115
First Pass Modeling Efforts (and Some Typical Modeling Mistakes) 116
Tightening Up the Model 121
Let’s Take a Look at Some Code 126
Et Voila! The First (Working Prototype) Release 134
Summary 135
Chapter 7 Synchronizing the Model and Code: One Small Release at a Time 136
Keeping It Agile 136
Divergence of Code and Design over Time 137
Design Review 138
“And Today’s Lesson Is . . .” 160
Summary 160
Chapter 8 Mapplet Release 2 161
Customer Feedback on the First Release 161
How Persona Analysis Was Used to Drive the Requirements 162
Planning the Second Release 164
Analysis Review 169
Designing Release 2 170
Source Code: Refactoring Is Still Useful After Doing Use Case–Driven Modeling 172
Screenshots of the Finished Product 179
Agile Scorecard for the Mapplet Project 180
Summary 181
Part 3 Extensions to ICONIX Process 182
Chapter 9 Agile Planning 183
Why Agile Planning? 183
Agile Planning Terminology 185
Agile Planning Building Blocks 186
Agile Planning Phases 193
Agile Planning Principles 194
Summary 198
Chapter 10 Persona Analysis 199
Extending ICONIX Process with Persona Analysis 199
The Three Pieces of the Jigsaw Puzzle 200
Building the UI Around a Target User 202
Using Interaction Design to Identify Alternate Scenarios 205
Keeping a Tight Rein on Complexity 206
Using Interaction Design to Identify Actors and Use Cases 206
The Finished Use Case 207
Visual Acceptance Test for Release 2 208
Summary 211
Chapter 11 A “Vanilla” Test-Driven Development Example 212
A Brief Overview of TDD 213
A Vanilla TDD Example 214
Summary 234
Chapter 12 Test-Driven Development with ICONIX Process 235
How Agile ICONIX Modeling and TDD Fit Together 235
The “Vanilla” Example Repeated Using ICONIX Modeling and TDD 235
Summarizing ICONIX+TDD 256
Stop the Presses: Model-Driven Testing 257
Summary 259
Index 260
Erscheint lt. Verlag | 22.11.2006 |
---|---|
Zusatzinfo | 261 p. |
Verlagsort | Berkeley |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Objektorientierung | |
Schlagworte | C# • Design • Development • Java • Modeling • .NET • Software • Testing |
ISBN-10 | 1-4302-0009-X / 143020009X |
ISBN-13 | 978-1-4302-0009-3 / 9781430200093 |
Haben Sie eine Frage zum Produkt? |
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