Before the Crash
Early Video Game History
Seiten
2012
Wayne State University Press (Verlag)
978-0-8143-3450-8 (ISBN)
Wayne State University Press (Verlag)
978-0-8143-3450-8 (ISBN)
Contributors examine the early days of video game history before the industry crash that ended the medium’s golden age.
Mark J. P. Wolf is a professor in the Communication Department at Concordia University Wisconsin. His books include Abstracting Reality: Art, Communication, and Cognition in the Digital Age; The Medium of the Video Game; Virtual Morality: Morals, Ethics, and New Media; The Video Game Theory Reader; Myst and Riven: The World of the D'ni; The Video Game Explosion: A History from PONG to PlayStation and Beyond; The Video Game Theory Reader 2; and the forthcoming two-volume Encyclopedia of Video Games. He is also founder of the Landmark Video Game book series and the Video Game Studies Scholarly Interest Group within the Society of Cinema and Media Studies.
Erscheint lt. Verlag | 15.6.2012 |
---|---|
Reihe/Serie | Contemporary Approaches to Film and Media Series |
Zusatzinfo | 40 |
Verlagsort | Detroit, MI |
Sprache | englisch |
Gewicht | 440 g |
Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
ISBN-10 | 0-8143-3450-4 / 0814334504 |
ISBN-13 | 978-0-8143-3450-8 / 9780814334508 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Ein offizielles Minecraft-Handbuch
Buch | Hardcover (2022)
SchneiderBuch (Verlag)
12,00 €
Ein offizielles Minecraft-Handbuch
Buch | Hardcover (2022)
SchneiderBuch (Verlag)
12,00 €
Über 20 exklusive Bauanleitungen
Buch | Hardcover (2023)
SchneiderBuch (Verlag)
12,00 €