Video Processing and Computational Video

International Seminar, Dagstuhl Castle, Germany, October 10-15, 2010, Revised Papers
Buch | Softcover
VII, 213 Seiten
2011 | 2011
Springer Berlin (Verlag)
978-3-642-24869-6 (ISBN)
53,49 inkl. MwSt

With the swift development of video imaging technology and the drastic improvements in CPU speed and memory, both video processing and computational video are becoming more and more popular. Similar to the digital revolution in photography of fifteen years ago, today digital methods are revolutionizing the way television and movies are being made. With the advent of professional digital movie cameras, digital projector technology for movie theaters, and 3D movies, the movie and
television production pipeline is turning all-digital, opening up
numerous new opportunities for the way dynamic scenes are acquired, video footage can be edited, and visual media may be experienced.

This state-of-the-art survey provides a compilation of selected articles resulting from a workshop on Video Processing and Computational Video, held at Dagstuhl Castle, Germany, in October 2010. The seminar brought together junior and senior
researchers from computer vision, computer graphics, and image communication, both from academia and industry, to address the challenges in computational video. During this workshop, 43 researchers from all over the world discussed the state of the art, contemporary challenges, and future research in imaging,
processing, analyzing, modeling, and rendering of real-world, dynamic scenes.

The 8 thoroughly revised papers presented were carefully reviewed and selected from more than 30 lectures given at the seminar. The articles give a good overview of the field of computational video and video processing with a special
focus on computational photography, video-based rendering, and 3D video.

Erscheint lt. Verlag 13.10.2011
Reihe/Serie Image Processing, Computer Vision, Pattern Recognition, and Graphics
Lecture Notes in Computer Science
Zusatzinfo VII, 213 p. 115 illus., 95 illus. in color.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte Algorithm analysis and problem complexity • dynamic scene-reconstruction • free-viewpoint video • Image-Based Rendering • Motion Blur • total variation
ISBN-10 3-642-24869-1 / 3642248691
ISBN-13 978-3-642-24869-6 / 9783642248696
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Modelle für 3D-Druck und CNC entwerfen

von Lydia Sloan Cline

Buch | Softcover (2022)
dpunkt (Verlag)
34,90
Einstieg und Praxis

von Werner Sommer; Andreas Schlenker

Buch | Softcover (2023)
Markt + Technik (Verlag)
19,95
alles zum Drucken, Scannen, Modellieren

von Werner Sommer; Andreas Schlenker

Buch | Softcover (2024)
Markt + Technik Verlag
24,95