iPad Multiplayer Magic - Michael Duggan

iPad Multiplayer Magic

(Autor)

Buch | Softcover
288 Seiten
2011
Delmar Cengage Learning (Verlag)
978-1-4354-5964-9 (ISBN)
29,90 inkl. MwSt
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From single-screen 2D games to split-screen 3D to wirelessly networked multi-device multiplayer games, this book demonstrates how to build on the potential of the iPad. It focuses on multiplayer game programming utilizing the iOS SDK, Unity, Xcode, 3DS Max, Photoshop[registered], MySQL[trademark], PHP[trademark], Twitter, and Facebook.
iPad Multiplayer Magic is a full-color, beginner's guide to developing multiplayer games for iOS devices—specifically the iPad. You don’t need previous iOS or Macintosh application development experience to get started all you need is a Mac, an iPad, and this book. IPAD MULTIPLAYER MAGIC distills hundreds of Apple documentations down to the nitty gritty, glossing over concepts you don’t need to know to get started. This book also acts as a guide to using Unity iOS, a complex and versatile game authoring tool that makes developing multiplayer games for iOS devices faster and less of a hassle. Along the way, you will be introduced to several other game editors that can be used to make games for the iPad. Code examples are included throughout the book, and all of the sample code can be downloaded from the companion website. By the time you have finished reading IPAD MULTIPLAYER MAGIC, you will have traveled the path from being a novice or someone who doesn't know anything about mobile game development to being someone who can crank out a respectable, playable game for the iPad all on your own.

Michael Duggan is an Oklahoma-born author and illustrator with a background in game and web design. His education includes a bachelor of science degree in Game Art and Design at the Art Institute of Pittsburgh. Michael currently lives in the Ozark Mountains with his wife and step-kids and is an applications developer and digital media instructor at North Arkansas College.

Introduction.
1. Brief History of Gaming and What You Need to Know.
2. Game Design Principles.
3. Your Grimoire to the iPad.
4. Unity Quick-Start Spellbook.
5. Crafting a Unity Game.
6. Crafting a Multiplayer Online Game with Unity.
7. Mixing the Brew Together.
8. What’s Next.
Appendix: Online Resources.
Glossary.
Index.

Erscheint lt. Verlag 9.1.2012
Verlagsort Clifton Park
Sprache englisch
Maße 188 x 230 mm
Gewicht 800 g
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-4354-5964-4 / 1435459644
ISBN-13 978-1-4354-5964-9 / 9781435459649
Zustand Neuware
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