Rapid Development - Steven C. McConnell

Rapid Development

Buch | Softcover
680 Seiten
1996
Microsoft Press,U.S. (Verlag)
978-1-55615-900-8 (ISBN)
29,95 inkl. MwSt
Corporate and commercial software-development teams all want solutions for one important problem-how to get their high-pressure development schedules under control. In RAPID DEVELOPMENT, author Steve McConnell addresses that concern head-on with overall strategies, specific best practices, and valuable tips that help shrink and control development schedules and keep projects moving. Inside, you'll find: * A rapid-development strategy that can be applied to any project and the best practices to make that strategy work * Candid discussions of great and not-so-great rapid-development practices-estimation, prototyping, forced overtime, motivation, teamwork, rapid-development languages, risk management, and many others * A list of classic mistakes to avoid for rapid-development projects, including creeping requirements, shortchanged quality, and silver-bullet syndrome * Case studies that vividly illustrate what can go wrong, what can go right, and how to tell which direction your project is going * RAPID DEVELOPMENT is the real-world guide to more efficient applications development.

Steve McConnell is recognized as one of the premier authors and voices in the development community. He is Chief Software Engineer of Construx Software and was the lead developer of Construx Estimate and of SPC Estimate Professional, winner of Software Development magazine's Productivity Award. He is the author of several books, including Code Complete and Rapid Development, both honored with Software Development magazine's Jolt Award.

Preface
Part I: EFFICIENT DEVELOPMENT
Chapter 1: Welcome to Rapid Development
Chapter 2: Rapid-Development Strategy
Chapter 3: Classic Mistakes
Chapter 4: Software-Development Fundamentals
Chapter 5: Risk Management

Part II: RAPID DEVELOPMENT
Chapter 6: Core Issues in Rapid Development
Chapter 7: Lifecycle Planning
Chapter 8: Estimation
Chapter 9: Scheduling
Chapter 10: Customer-Oriented Development
Chapter 11: Motivation
Chapter 12: Teamwork
Chapter 13: Team Structure
Chapter 14: Feature-Set Control
Chapter 15: Productivity Tools
Chapter 16: Project Recovery

Part III: BEST PRACTICES
Introduction to Best Practices
Chapter 17: Change Board
Chapter 18: Daily Build and Smoke Test
Chapter 19: Designing for Change
Chapter 20: Evolutionary Delivery
Chapter 21: Evolutionary Prototyping
Chapter 22: Goal Setting
Chapter 23: Inspections
Chapter 24: Joint Application Development (JAD)
Chapter 25: Lifecycle Model Selection
Chapter 26: Measurement
Chapter 27: Miniature Milestones
Chapter 28: Outsourcing
Chapter 29: Principled Negotiation
Chapter 30: Productivity Environments
Chapter 31: Rapid-Development Languages (RDLs)
Chapter 32: Requirements Scrubbing
Chapter 33: Reuse
Chapter 34: Signing Up
Chapter 35: Spiral Lifecycle Model
Chapter 36: Staged Delivery
Chapter 37: Theory-W Management
Chapter 38: Throwaway Prototyping
Chapter 39: Timebox Development
Chapter 40: Tools Group
Chapter 41: Top-10 Risks List
Chapter 42: User-Interface Prototyping
Chapter 43: Voluntary Overtime

Bibliography

Es geht – trotz des eventuell irreführenden Titels – nicht um RAD im Sinne von grafischen Designern und intelligenten Tools. „Rapid Development“ ist stattdessen ein Buch, das am ehesten im Bereich von Projektmanagement anzusiedeln ist, wobei der Fokus nicht auf abstrakten Ideen liegt, sondern auf ganz konkreten Hinweisen um Stolpersteine in Softwareprojekten zu vermeiden. Ich finde, dass es sich dabei um ein Buch handelt, das jeder, der kommerziell Software entwickelt, gelesen haben sollte.Ingo Rammer

Erscheint lt. Verlag 25.3.2014
Reihe/Serie Developer Best Practices
Zusatzinfo Illustrations
Verlagsort Redmond
Sprache englisch
Maße 188 x 234 mm
Gewicht 1182 g
Themenwelt Informatik Betriebssysteme / Server Windows
Mathematik / Informatik Informatik Software Entwicklung
ISBN-10 1-55615-900-5 / 1556159005
ISBN-13 978-1-55615-900-8 / 9781556159008
Zustand Neuware
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