RPG Maker for Teens
Seiten
2011
Delmar Cengage Learning (Verlag)
978-1-4354-5966-3 (ISBN)
Delmar Cengage Learning (Verlag)
978-1-4354-5966-3 (ISBN)
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Shows teens and other beginners how to make fun, fantasy role-playing games that they can play and distribute on their computers using the easy-to-learn RPG Maker VX 1.20 program. This book uses step-by-step lessons and includes tips from game design professionals.
Make your RPG ideas come to life! RPG MAKER FOR TEENS shows teens and other beginners how to create their very own role-playing games, sword-and-sorcery quest games that feature turn-based combat, inventories full of unique weapons and armor, and fierce monsters prowling in dungeons. Using RPG Maker VX, a complete computer game application software, means that prior programming experience is not required. You'll follow easy-to-understand instructions and hands-on tutorials as you first build a sample game, and then your very own RPG as you work your way through the book. With RPG MAKER FOR TEENS, you'll learn everything you need to create fun, fantasy RPGs that you can play and share with others, including how to build a game world, invent characters, stage battles, put together quests, and edit and publish your finished game.
Make your RPG ideas come to life! RPG MAKER FOR TEENS shows teens and other beginners how to create their very own role-playing games, sword-and-sorcery quest games that feature turn-based combat, inventories full of unique weapons and armor, and fierce monsters prowling in dungeons. Using RPG Maker VX, a complete computer game application software, means that prior programming experience is not required. You'll follow easy-to-understand instructions and hands-on tutorials as you first build a sample game, and then your very own RPG as you work your way through the book. With RPG MAKER FOR TEENS, you'll learn everything you need to create fun, fantasy RPGs that you can play and share with others, including how to build a game world, invent characters, stage battles, put together quests, and edit and publish your finished game.
Michael Duggan is an Oklahoma-born author and illustrator with a background in game and web design. His education includes a bachelor of science degree in Game Art and Design at the Art Institute of Pittsburgh. Michael currently lives in the Ozark Mountains with his wife and step-kids and is an applications developer and digital media instructor at North Arkansas College.
Introduction. 1. What is a Fantasy RPG? 2. Making a Fantasy RPG. 3. Building Game Worlds. 4. Creating Characters and Writing Dialogue. 5. Staging Battle Encounters. 6. Quest Design. 7. Final Touches. 8. Where to Go from Here. Glossary. Index.
Verlagsort | Clifton Park |
---|---|
Sprache | englisch |
Maße | 187 x 232 mm |
Gewicht | 694 g |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-4354-5966-0 / 1435459660 |
ISBN-13 | 978-1-4354-5966-3 / 9781435459663 |
Zustand | Neuware |
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