Object-Oriented Design and Patterns - Cay S. Horstmann

Object-Oriented Design and Patterns

Buch | Softcover
464 Seiten
2003 | Revised edition
John Wiley and Sons (WIE) (Verlag)
978-0-471-31966-5 (ISBN)
58,53 inkl. MwSt
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Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques.
Introduces object--oriented fundamentals critical to designing software and shows how to implement design techniques Horstmann's clear, hands--on presentation and outstanding writing style help readers to better understand the material Useful sidebars cover relevant data structures C++ notes throughout the book illustrate object--oriented programming concepts that are not available with Java An online UML editor (designed by the author) allows readers to create and test UML code Also available from Cay Horstmann, the highly successful Computing Concepts with Java Essentials, Third Edition (0--471--24371--X); Computing Concepts with C++ Essentials, Third Edition (0--471--16437--2), and Big Java (0--471--40248--6)

Cay S. Horstmann is a Professor of Computer Science in the Department of Mathematics and Computer Science at San Jose State University. He is an experienced professional programmer and was Vice President and Chief Technology Officer for Preview Systems, Inc. He is also a consultant for major corporations, universities and organizations on C++, Java, Windows and Internet programming. Horstmann is the author of many successful professional and academic books, including Core Java (Sun Microsystems Press), with Gary Cornell, Computing Concepts with Java Essentials (John Wiley and Sons, Inc.), Big Java (John Wiley & Sons, Inc.), and Computing Concepts with C++ Essentials (John Wiley & Sons, Inc.).

Preface; Chapter 1. A Crash Course in Java; Chapter 2. The Object-Oriented Design Process; Chapter 3. Guidelines for Class Design; Chapter 4. Interface Types and Polymorphism; Chapter 5. Patterns and GUI Programming; Chapter 6. Inheritance and Abstract Classes; Chapter 7. The Java Object Model; Chapter 8. Frameworks; Chapter 9. Multithreading; Chapter 10. More Design Patterns

Erscheint lt. Verlag 18.6.2004
Zusatzinfo glossary, index
Verlagsort New York
Sprache englisch
Maße 190 x 236 mm
Gewicht 698 g
Themenwelt Informatik Software Entwicklung Objektorientierung
ISBN-10 0-471-31966-X / 047131966X
ISBN-13 978-0-471-31966-5 / 9780471319665
Zustand Neuware
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