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Graphics Programming with Java 2

Roger Stevens (Autor)

Media-Kombination
406 Seiten
1999 | 2nd ed.
Charles River Media
978-1-886801-91-2 (ISBN)
62,40 inkl. MwSt
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Java is becoming an essential tool for graphics programmers. This book shows how to integrate Java into a programming toolbox. For those already working in C++, the transition should be made easier and for those just starting to program, the basics are provided. The book details differences between Java and C++ and covers the latest version of Java and Microsoft Visual++. Covering everything from downloading Java to developing for the Internet, the text details the differences between Java and C++ and covers latest version of Java and Microsoft's Visual J+. It defines how to work in containers, communicate between classes and the computer, and define colours within Java. It explains all graphics programming techniques - plotting pixels; drawing lines, circles, and ellipses; creating Bezier and B-spline curves; and interfacing with the server. It shows how to view and upload GIF, JPG, and PCX files and animations. The CD (window 95) contains code from within book and a variety of software demonstrations and utilities.
Erscheint lt. Verlag 28.8.1999
Verlagsort Hingham
Sprache englisch
Maße 184 x 241 mm
Gewicht 771 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Web / Internet
ISBN-10 1-886801-91-6 / 1886801916
ISBN-13 978-1-886801-91-2 / 9781886801912
Zustand Neuware
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