Gaming and Simulations - Information Resources Management Association

Gaming and Simulations

Concepts, Methodologies, Tools and Applications
Buch | Hardcover
1635 Seiten
2010 | Three Volumes
IGI Global (Verlag)
978-1-60960-195-9 (ISBN)
2.269,95 inkl. MwSt
Unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference explores all facets of game design and application and describes how this emerging discipline informs and is informed by society and culture.
Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference explores all facets of game design and application and describes how this emerging discipline informs and is informed by society and culture.

Adult learning and virtual worlds Ethical considerations in game design and development Games and simulations for teaching and learning Gaming and cognition Intelligent gaming technologies Online social learning environments Pervasive game design Serious games Simulation environments Virtual games and simulations

Erscheint lt. Verlag 31.12.2010
Verlagsort Hershey
Sprache englisch
Gewicht 5780 g
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-60960-195-5 / 1609601955
ISBN-13 978-1-60960-195-9 / 9781609601959
Zustand Neuware
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