Practical Game Design: A Toolkit for Educators, Researchers, and Corporations
Seiten
2012
Delmar Cengage Learning
978-1-4354-5660-0 (ISBN)
Delmar Cengage Learning
978-1-4354-5660-0 (ISBN)
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Introduces non-game designers to game design and commercial game designers to the particular requirements of serious and educational game design.
"Practical Game Design: A Toolkit for Educators, Researchers, and Corporations" introduces non-game designers to game design and commercial game designers to the particular requirements of serious and educational game design.
"Practical Game Design: A Toolkit for Educators, Researchers, and Corporations" introduces non-game designers to game design and commercial game designers to the particular requirements of serious and educational game design.
1. Structure and Process of Supervision. 2. Supervision Models: Psychotherapy-based Non-Psychotherapy-based. 3. Effective Supervision. 4. Supervisor. Gender and Perceived Stereotypes. Theoretical Orientation, Interaction and Learning Styles. BTI Types. Negative-Harmful Supervision. 5. Supervisee. Attachment Style. Self-presentation and Self-disclosure. Interaction and Learning Styles. Theoretical Orientation. Gender & Perceived Stereotypes. 6. Assessment of the Trainee. Knowledge and Skills. Personal Dynamics. Formal Assessment Tools. 7. Supervision Ethics. 8. Legal Aspects of Supervision in Psychotherapy. 9. Impacts of Culture and Diversity on the Supervisory Relationship and Process.
Erscheint lt. Verlag | 15.1.2012 |
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Verlagsort | Clifton Park |
Sprache | englisch |
Maße | 189 x 246 mm |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-4354-5660-2 / 1435456602 |
ISBN-13 | 978-1-4354-5660-0 / 9781435456600 |
Zustand | Neuware |
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