Sams Teach Yourself Flash Professional CS5 in 24 Hours - Phillip Kerman, Lynn Beighley

Sams Teach Yourself Flash Professional CS5 in 24 Hours

Buch | Softcover
456 Seiten
2025
Sams Publishing (Verlag)
978-0-672-33317-0 (ISBN)
36,25 inkl. MwSt
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Learn Flash in just 24 lessons of one hour or less -- now fully updated and revised

 



An easy-to-read, well-organized introduction to Flash development for Flash beginners and upgraders alike: no programming experience needed
Full-color, wide-trim design makes this book exceptionally accessible and visually appealing
New interactive online learning lab
Flash can now be used to develop apps for the iPhone and iPod Touch

  In just 24 lessons of one hour or less, Sams Teach Yourself Adobe Flash Professional in 24 Hours will show Flash beginners and upgraders how to build high-impact vector-based graphics and animations with Adobe Flash. In this book's straightforward, step-by-step approach, each lesson builds on the previous ones -- helping you master all the essentials of Adobe's newest version of Flash from the ground up. Friendly, accessible, and conversational, this book gives Flash beginners a practical grounding in the entire package, without ever becoming overwhelming or intimidating. Coverage includes: assembling graphics for use in Flash; utilizing each leading approach to creating Flash animations; adding interactivity and advanced animation; optimizing and publishing Flash content; preparing for deployment on mobile devices; and much more. Throughout, step-by-step instructions carefully walk you through the most common Flash questions, issues, and tasks... Q and As, Quizzes, and Exercises help you build and test your knowledge... "Did You Know?" tips offer you insider advice and shortcuts... and "Watch Out!" alerts help you avoid problems. A new interactive Online Learning Lab will help you supplement the lessons in the book with step-by-step video walkthroughs of all the book's examples, detailed answers to the end-of-chapter quizzes, and all the files needed to complete the book's hands-on exercises.

Philip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Adobe and Flash-related conference and has taught Flash and other web authoring tools in workshops around the world. Lynn Beighley is a creative and technical writer, web developer, and web designer. Now based in the New York City area, she once worked in Silicon Valley for Yahoo among others, and is the author of Head First SQL and Drupal for Dummies.

Part I:  Assembling the Graphics You'll Animate in Flash
1 Basics
2 Drawing and Painting Original Art in Flash
3 Importing Graphics into Flash
4 Staying Organized with the Library and Layers
5 Controlling Color
6 Applied Layout Techniques

Part II: Animating in Flash
7 Understanding Animation
8 Using Motion Tweens to Animate
9 Using Shape Tweens to Morph
10  Advanced Animation with Inverse Kinematics
11 Simulating 3D Animation
12  Reuse Your Animations with Motion Presets
13  Including Sound in Animations
14  Nesting Animations in Movie Clip and Graphic Symbols
15  Creating Special Effects

Part III: Adding Interactivity and Video
16  Basic Interactivity
17  Introducing Components
18 Using Components
19  Using Video

Part IV:  Putting It All Together for the Web
20 Linking a Movie to the Web
21  Designing a Website to be Modular
22  Minimizing File Size
23  Optimizing Performance
24  Publishing a Creation

Erscheint lt. Verlag 28.6.2025
Verlagsort Indianapolis
Sprache englisch
Maße 191 x 232 mm
Themenwelt Informatik Web / Internet Web Design / Usability
ISBN-10 0-672-33317-1 / 0672333171
ISBN-13 978-0-672-33317-0 / 9780672333170
Zustand Neuware
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