Blender
No Experience Required
Seiten
2012
John Wiley & Sons Ltd (Verlag)
978-0-470-64193-4 (ISBN)
John Wiley & Sons Ltd (Verlag)
978-0-470-64193-4 (ISBN)
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This self-paced, step-by-step tutorial thoroughly introduces Blender basics Blender is a free, open-source alternative to commercial CG packages such as Maya and 3ds Max, and it's increasingly popular as a tool for producing professional-quality 3D animation.
This self-paced, step-by-step tutorial thoroughly introduces Blender basics Blender is a free, open-source alternative to commercial CG packages such as Maya and 3ds Max, and it's increasingly popular as a tool for producing professional-quality 3D animation. Blender No Experienced Required is the perfect Blender introduction. Using a single project that extends through the book, this unique guide teaches the basics of Blender modeling, animation, texturing, lighting, and rendering, while you build hands-on skills. You can follow the chapters sequentially, or jump in at any chapter for just the information you need. * Teaches Blender and 3D essentials to new users * Follows an engaging tutorial project throughout the book, so that you apply the lessons as you go to your own project; this hands-on, project-based teaching approach is not widely available among existing Blender books * Covers the basics of modeling, animation, texturing, lighting, and rendering * Uses step-by-step instruction and plenty of examples Gain real, hands-on experience in Blender with this complete guide!
This self-paced, step-by-step tutorial thoroughly introduces Blender basics Blender is a free, open-source alternative to commercial CG packages such as Maya and 3ds Max, and it's increasingly popular as a tool for producing professional-quality 3D animation. Blender No Experienced Required is the perfect Blender introduction. Using a single project that extends through the book, this unique guide teaches the basics of Blender modeling, animation, texturing, lighting, and rendering, while you build hands-on skills. You can follow the chapters sequentially, or jump in at any chapter for just the information you need. * Teaches Blender and 3D essentials to new users * Follows an engaging tutorial project throughout the book, so that you apply the lessons as you go to your own project; this hands-on, project-based teaching approach is not widely available among existing Blender books * Covers the basics of modeling, animation, texturing, lighting, and rendering * Uses step-by-step instruction and plenty of examples Gain real, hands-on experience in Blender with this complete guide!
Verlagsort | Chichester |
---|---|
Sprache | englisch |
Themenwelt | Informatik ► Grafik / Design ► Blender |
Informatik ► Grafik / Design ► Digitale Bildverarbeitung | |
Informatik ► Office Programme ► Outlook | |
ISBN-10 | 0-470-64193-2 / 0470641932 |
ISBN-13 | 978-0-470-64193-4 / 9780470641934 |
Zustand | Neuware |
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