Wii Game Creation for Teens - Mike Duggan

Wii Game Creation for Teens

Mike Duggan (Autor)

Media-Kombination
352 Seiten
2010
Delmar Cengage Learning
978-1-4354-5555-9 (ISBN)
33,25 inkl. MwSt
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Using Adobe Flash ActionScript 2.0 and WiiCade, this book helsp you learn to create simple games and animations for Wii. It is suitable for beginners who want to start making their very own Nintendo Wii games and animations.
Want to create your own Wii games that you can share with your friends and the world? "Wii Game Creationg for Teens" is a step-by-step guide for beginners who want to start making their very own Nintendo Wii games and animations. Using Adobe Flash ActionScript 2.0 and WiiCade, you will learn to create simple games and animations for Wii, and all you need is a computer, Internet access, and this book!

Michael Duggan is an Oklahoma-born artist and animator with a background in 3D modeling and digital animation. He is currently a freelance game programmer and motion graphics consultant in Harrison, Arkansas. He has taught animation and game design in the visual arts department of North Arkansas College for the last few years. He previously helped start a high-paced private college¿s new Gaming and Robotics program from the ground up. His education includes an Associates of Arts, a certificate of Surgical Technology, and a Bachelors of Fine Arts in Game Art and Design at the Art Institute.

Introduction.
1. History of Games and Animations.
3. Basics of Adobe Flash.
4. Drawing Fundamentals.
5. Principles Applied.
6. Character and Story.
7. Building Scenes.
8. Sound FX.
9. Making a Short Cartoon.
10. Game Design Fundamentals.
11. Principles Applied.
12. Players and Objectives.
13. Building Game Worlds.
14. Programming a Short Game.
15. Production for WiiCade.
Appendix A: Web Resources.
Appendix B: Tool Kits Reference.

Erscheint lt. Verlag 9.2.2010
Verlagsort Clifton Park
Sprache englisch
Maße 185 x 228 mm
Gewicht 907 g
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
Informatik Weitere Themen Computerspiele
ISBN-10 1-4354-5555-X / 143545555X
ISBN-13 978-1-4354-5555-9 / 9781435455559
Zustand Neuware
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