Anime and the Visual Novel - Dani Cavallaro

Anime and the Visual Novel

Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

(Autor)

Buch | Softcover
268 Seiten
2009
McFarland & Co Inc (Verlag)
978-0-7864-4427-4 (ISBN)
27,40 inkl. MwSt
Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game. This book describes the thematic and structural traits of a popular development within the realm of anime: series adapted from visual novels.
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.

The late Dani Cavallaro wrote widely about literature, cultural theory, and anime. She lived in London.

Table of Contents



Preface     



1. Anime and the Visual Novel: Theoretical Approaches     

2. Parallel Worlds     

3. Returns to the Past     

4. Epic Exploits     

5. Journeys of Self-Discovery     



Filmography     

Chapter Notes     

Bibliography     

Index     

Erscheint lt. Verlag 30.10.2009
Zusatzinfo filmography, notes, bibliography, index
Verlagsort Jefferson, NC
Sprache englisch
Maße 152 x 229 mm
Gewicht 363 g
Themenwelt Kunst / Musik / Theater Film / TV
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 0-7864-4427-4 / 0786444274
ISBN-13 978-0-7864-4427-4 / 9780786444274
Zustand Neuware
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